Monster Dossier

Hunter

Hunter is a fantasy monster entry from source GMG.

Level 7

Traits

nmediumhumanhumanoid

Rules & statistics

Monster Profile

Perception

17

Languages

Languages
  • common

Skills

Medicine
15
Nature
17
Stealth
17
Survival
17
Forest lore
13

Ability Mods

Str
4
Dex
4
Con
2
Int
1
Wis
4
Cha
0

Items

  • +1 composite longbow
  • dagger
  • leather armor
  • shortsword

Defenses

Ac
25
Saving Throws
Fort
15
Ref
17
Will
15
Hp
  • Hp
    115

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    dagger
    Attack
    18
    Traits
    • agile
    • finesse
    • versatile
    Damage
    1d4+9 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    shortsword
    Attack
    18
    Traits
    • agile
    • finesse
    • versatile
    Damage
    1d6+9 piercing
    Types
    • piercing
  • Range
    Ranged
    Name
    composite longbow
    Attack
    18
    Traits
    • deadly
    • magical
    • propulsive
    • range increment
    • reload
    • volley
    Damage
    1d8+8 piercing
    Types
    • piercing

Abilities

Top
  • Entries
    • While using Survival to Subsist, if the hunter rolls a failure or a critical failure, they get a success instead. If the hunter rolls a success, they can provide food for 16 additional creatures that eat about as much as a human, or 32 creatures on a critical success.
    Name
    Forager
  • Entries
    • The hunter ignores the effects of difficult terrain||3|terrain from a forest environment. They can Sneak through underbrush without the need to attempt a Stealth check as long as the hunter moves no more than 5 feet at a time and is not within 10 feet of an enemy at any point during their movement.
    Name
    Forest Walker
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    Entries
    • As poacher, but for 1d8 precision damage.
    Name
    Hunt Prey
    Entries_as_xyz
    • The poacher designates a single creature they can see and hear, or one they're Track||Tracking, as their prey. The poacher gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey.
    • The first time the poacher hits the designated prey in a round, they deal an additional 1d8 precision damage. The poacher also ignores the penalty for making ranged attacks within their second range increment. These effects last until the poacher uses Hunt Prey again.

Background

Lore

No lore provided.