Monster Dossier
Hobgoblin Archer
Hobgoblin Archer is a fantasy monster entry from source B1.
Traits
lemediumgoblinhumanoid
Rules & statistics
Monster Profile
Perception
10
Senses
- Name
- darkvision
Languages
- Languages
- common
- goblin
Skills
- Acrobatics
- 8
- Athletics
- 8
- Stealth
- 10
Ability Mods
- Str
- 2
- Dex
- 4
- Con
- 2
- Int
- 0
- Wis
- 2
- Cha
- -1
Items
- crossbow (20 bolts)
- scale mail
- shortsword
Defenses
- Ac
- 23
- Saving Throws
- Fort
- 10
- Ref
- 12
- Will
- 8
- Hp
- Hp
- 50
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- shortsword
- Attack
- 12
- Traits
- agile
- versatile
- Damage
- 1d6+4 piercing
- Types
- piercing
- Range
- Ranged
- Name
- crossbow
- Attack
- 14
- Traits
- range increment
- reload
- Effects
- crossbow precision
- Damage
- 1d8+2 piercing plus crossbow precision
- Types
- piercing
Abilities
- Mid
- Entries
- When it's adjacent to at least two other allies, the hobgoblin archer gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.
- Name
- Formation
- Bot
- Entries
- The first time the archer hits with a crossbow attack in a round, it deals 1d8 extra precision damage.
- Name
- Crossbow Precision
- Entries
- The hobgoblin archer ignores the concealed condition. Their targets don't benefit from lesser cover, and they reduce the AC bonus from standard cover by 2 against the hobgoblin archer's attack.
- Name
- Perfect Aim
- Activity
- Number
- 1
- Unit
- action
- Entries
- The archer Stride||Strides, Step||Steps, or Sneak||Sneaks, then Interacts to reload.
- Name
- Running Reload
Background
Lore
No lore provided.