Monster Dossier
Hellbound Attorney
Hellbound Attorney is a fantasy monster entry from source B3.
Traits
uncommonlemediumdevilfiendhumanhumanoid
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- greater darkvision
Languages
- Languages
- common
- infernal
Skills
- Acrobatics
- 10
- Deception
- 11
- Diplomacy
- Std
- 11
- To Make an Impression
- 13
- Intimidation
- 11
- Society
- 12
- Legal lore
- 14
Ability Mods
- Str
- 1
- Dex
- 2
- Con
- 0
- Int
- 4
- Wis
- 1
- Cha
- 3
Items
- elegant cane (as mace)
- legal ledgers
Defenses
- Ac
- 20
- Saving Throws
- Fort
- 9
- Ref
- 12
- Will
- 13
- Hp
- Hp
- 60
- Weaknesses
- Amount
- 2
- Name
- good
- Resistances
- Amount
- 4
- Name
- fire
Speed
- Walk
- 20
Attacks
- Range
- Melee
- Name
- elegant cane
- Attack
- 12
- Traits
- agile
- finesse
- shove
- Damage
- 1d4+3 bludgeoning
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 21
- Entry
- 1
- Spells
- Name
- burning hands
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The Hellbound attorney rolls a success or critical failure on a saving throw against a linguistic effect
- Entries
- The attorney finds a loophole in the wording of the effect, turning the success into a critical success or a critical failure into a normal failure.
- Name
- Abrogation of Consequences
- Bot
- Activity
- Number
- 1
- Unit
- free
- Traits
- auditory
- concentrate
- Trigger
- The Hellbound attorney's turn begins
- Entries
- The attorney enumerates the alleged crimes of a creature they can see and attempts a Lore||Legal Lore check against that creature's Will DC. On a success, the attorney's Strike||Strikes deal an additional 2d6 precision damage (4d6 precision damage on a critical success) to the creature until the end of the attorney's turn.
- Name
- Opening Statement
Background
Lore
No lore provided.