Monster Dossier

Hellbound Attorney

Hellbound Attorney is a fantasy monster entry from source B3.

Level 4

Traits

uncommonlemediumdevilfiendhumanhumanoid

Rules & statistics

Monster Profile

Perception

11

Senses

  • Name
    greater darkvision

Languages

Languages
  • common
  • infernal

Skills

Acrobatics
10
Deception
11
Diplomacy
Std
11
To Make an Impression
13
Intimidation
11
Society
12
Legal lore
14

Ability Mods

Str
1
Dex
2
Con
0
Int
4
Wis
1
Cha
3

Items

  • elegant cane (as mace)
  • legal ledgers

Defenses

Ac
20
Saving Throws
Fort
9
Ref
12
Will
13
Hp
  • Hp
    60
Weaknesses
  • Amount
    2
    Name
    good
Resistances
  • Amount
    4
    Name
    fire

Speed

Walk
20

Attacks

  • Range
    Melee
    Name
    elegant cane
    Attack
    12
    Traits
    • agile
    • finesse
    • shove
    Damage
    1d4+3 bludgeoning
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    21
    Entry
    1
    Spells
    • Name
      burning hands

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The Hellbound attorney rolls a success or critical failure on a saving throw against a linguistic effect
    Entries
    • The attorney finds a loophole in the wording of the effect, turning the success into a critical success or a critical failure into a normal failure.
    Name
    Abrogation of Consequences
Bot
  • Activity
    Number
    1
    Unit
    free
    Traits
    • auditory
    • concentrate
    Trigger
    The Hellbound attorney's turn begins
    Entries
    • The attorney enumerates the alleged crimes of a creature they can see and attempts a Lore||Legal Lore check against that creature's Will DC. On a success, the attorney's Strike||Strikes deal an additional 2d6 precision damage (4d6 precision damage on a critical success) to the creature until the end of the attorney's turn.
    Name
    Opening Statement

Background

Lore

No lore provided.