Monster Dossier
Gylou
Gylou is a fantasy monster entry from source B2.
Traits
lemediumdevilfiend
Rules & statistics
Monster Profile
Perception
28
Senses
- Name
- greater darkvision
- Name
- true seeing
Languages
- Languages
- celestial
- common
- draconic
- infernal
- Abilities
- telepathy 100 feet
Skills
- Acrobatics
- 27
- Arcana
- 25
- Athletics
- 28
- Deception
- 30
- Diplomacy
- 28
- Religion
- 26
- Stealth
- 27
Ability Mods
- Str
- 4
- Dex
- 7
- Con
- 4
- Int
- 5
- Wis
- 6
- Cha
- 8
Defenses
- Ac
- 36
- Saving Throws
- Fort
- 22
- Ref
- 25
- Will
- 28
- Hp
- Hp
- 240
- Immunities
- fire
- Weaknesses
- Amount
- 10
- Name
- good
- Resistances
- Amount
- 10
- Name
- physical
- Note
- except silver
Speed
- Walk
- 35
- Climb
- 35
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 30
- Traits
- agile
- evil
- finesse
- magical
- Damage
- 3d8+12 slashing plus 1d6 evil
- Types
- evil
- slashing
- Range
- Melee
- Name
- tentacle
- Attack
- 30
- Traits
- evil
- magical
- reach
- Effects
- Grab
- Damage
- 3d12+12 bludgeoning plus Grab
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 36
- Attack
- 28
- Entry
- 4
- Spells
- Name
- charm
- Amount
- 3
- Name
- dimension door
- Amount
- at will
- Name
- enthrall
- Amount
- at will
- 5
- Spells
- Name
- black tentacles
- Name
- dimension door
- Name
- illusory object
- Amount
- at will
- 7
- Spells
- Name
- dispel magic
- Name
- dominate
- Constant
- 7
- Spells
- Name
- true seeing
Abilities
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- divine
- polymorph
- transmutation
- Entries
- The gylou adopts the appearance of any Small or Medium humanoid.
- This doesn't change their Speed or the attack and damage modifiers of their Strike||Strikes, but it might change the damage type their Strike||Strikes deal (typically to bludgeoning).
- Name
- Change Shape
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The gylou attempts a skill check but hasn't rolled yet
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The gylou demonstrates a preternatural ability for the task at hand. They use their Deception modifier for the triggering check and for all skill checks using the same skill thereafter until the next time the gylou uses this ability or until 24 hours have passed, whichever happens first.
- Name
- Indispensable Savvy
- Activity
- Number
- 1
- Unit
- action
- Traits
- attack
- Requirements
- The gylou has a Medium or smaller creature grabbed
- Entries
- The gylou transfers the grabbed creature into their lower body's net of encaging tentacles, freeing their limbs and tentacles to make Strike||Strikes. This has the same effects as Swallow Whole (Medium, 2d12+12 bludgeoning, Rupture 30), except the encaged creature is not at risk of suffocation, and the gylou can bring the encaged creature with them when they cast dimension door. A gylou can have only one creature encaged at a time.
- Name
- Tentacle Encage
Background
Lore
No lore provided.