Monster Dossier
Gurgist Mauler
Gurgist Mauler is a fantasy monster entry from source B3.
Traits
rarenmediumhumanhumanoidmortic
Rules & statistics
Monster Profile
Perception
14
Senses
- Name
- darkvision
Languages
- Languages
- common
- necril
Skills
- Arcana
- 13
- Athletics
- 17
- Crafting
- 15
- Deception
- 14
- Medicine
- 12
- Performance
- 12
Ability Mods
- Str
- 5
- Dex
- 2
- Con
- 4
- Int
- 3
- Wis
- 4
- Cha
- 2
Items
- composite shortbow (20 arrows)
- hide armor
- +1 maul
Defenses
- Ac
- 23
- Saving Throws
- Fort
- 14
- Ref
- 12
- Will
- 16
- Hp
- Hp
- 120
- Abilities
- negative healing|b2
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- maul
- Attack
- 18
- Traits
- magical
- shove
- Effects
- Knockdown
- Damage
- 1d12+8 bludgeoning plus Knockdown (page 305)
- Types
- bludgeoning
- Range
- Melee
- Name
- fist
- Attack
- 17
- Traits
- agile
- Damage
- 1d8+8 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- composite shortbow
- Attack
- 14
- Traits
- deadly
- propulsive
- range increment
- Damage
- 1d6+5 piercing
- Types
- piercing
Abilities
- Top
- Entries
- The gurgist spends 1 hour consuming 1 Bulk of raw meat to reverse their body's putrescence. For 1 hour, the gurgist appears to be a pale, bloated human. They have an automatic result of 32 on Deception checks and DCs to pass as a non-mortic human. While under the effects of Nourishing Feast, Rotting Flesh ceases to function.
- Name
- Nourishing Feast
- Mid
- Entries
- An angheuvore in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by sanctified ground, is slowed 1.
- Name
- Consecration Vulnerability
- Entries
- Any creature that hits the gurgist with an unarmed attack, tries to Grapple them, or otherwise touches the gurgist is covered with rotten flesh and putrid fluids. The creature must succeed at a 22 Fortitude save or become sickened 1 (sickened 2 on a critical failure).
- Name
- Rotting Flesh
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- The gurgist makes a melee Strike, aiming for their target's weak points and taking their time to line up a precise blow. If this Strike hits, the gurgist deals an additional 1d8 precision damage, and the target must succeed at a 23 Fortitude save or become clumsy 2 for 1 minute.
- Name
- Calculated Blow
- Entries
- As angheuvore flesh-gnawer, except up to 9 rounds.
- Name
- Death Gasp
- Activity
- Number
- 2
- Unit
- action
- Entries
- The gurgist Stride||Strides twice and then attempts to Grapple a creature. On a success, the target is also knocked prone.
- Name
- Tackle
Background
Lore
No lore provided.