Monster Dossier

Guecubu

Guecubu is a fantasy monster entry from source B3.

Level 8

Traits

uncommoncemediumearthundead

Rules & statistics

Monster Profile

Perception

15

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    tremorsense
    Range
    60

Languages

Languages
  • common
  • necril

Skills

Acrobatics
16
Athletics
18
Intimidation
15
Stealth
16

Ability Mods

Str
6
Dex
4
Con
3
Int
4
Wis
3
Cha
3

Defenses

Ac
27
Saving Throws
Fort
17
Ref
16
Will
15
Hp
  • Hp
    110
    Abilities
    • negative healing|b2
Immunities
  • poison
  • death effects
  • disease
  • paralyzed
  • unconscious
Resistances
  • Name
    electricity
    Amount
    10
  • Name
    physical
    Amount
    10
    Note
    except bludgeoning

Speed

Abilities
  • earth glide
Walk
25
Burrow
15

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    20
    Traits
    • agile
    Effects
    • wrathful misfortune
    Damage
    2d8+8 piercing plus wrathful misfortune
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    26
    Entry
    4
    Spells
    • Name
      shape stone
      Amount
      at will

Abilities

  • Activity
    Number
    2
    Unit
    action
    Traits
    • arcane
    • earth
    • transmutation
    Entries
    • The guecubu stomps, and the ground breaks and ripples in a 30-foot emanation, erupting in razor-sharp, crisscrossing spikes of rock that deal 3d8 piercing damage to creatures in the area (26 basic Reflex save). The area becomes difficult terrain||3|terrain and hazardous terrain, with each square dealing 3 piercing damage to a creature that moves through it. A guecubu is immune to these effects. Ground under the effects of a consecrate ritual or a circle of protection spell tuned against evil or chaos can't be affected by this ability.
    Name
    Break Ground
  • Entries
    • The guecubu can Burrow through any earthen matter, including rock. When it does so, the guecubu moves at its full burrow Speed, leaving no tunnels or signs of its passing.
    Name
    Earth Glide
  • Traits
    • arcane
    • earth
    • transmutation
    Entries
    • When the guecubu successfully Shoves a creature into a stone barrier, the target must succeed at a 26 Reflex save or become merged with the barrier, with the effects of meld into stone until the target Escape||Escapes (26).
    Name
    Shove into Stone
  • Traits
    • arcane
    • curse
    • enchantment
    Entries
    • A creature damaged by a guecubu must succeed at a 26 Will save or become cursed with consummate bad luck. The creature becomes clumsy 2. Each time that creature rolls initiative, on their next roll they must roll twice and use the worse result; this is a misfortune effect.
    Name
    Wrathful Misfortune

Background

Lore

No lore provided.