Monster Dossier

Groukhigia

Variant roiling incant (Bestiary 3 215)

Level 11

Traits

uniquenlargedivinenecromancymindless

Rules & statistics

Monster Profile

Perception

19

Senses

  • Name
    lifesense

Skills

Acrobatics
22

Ability Mods

Str
5
Dex
5
Con
7
Int
-5
Wis
0
Cha
-5

Defenses

Ac
31
Saving Throws
Fort
24
Ref
22
Will
17
Hp
  • Hp
    190
Immunities
  • bleed
  • death effects
  • disease
  • doomed
  • drained
  • fatigued
  • healing
  • mental
  • necromancy
  • negative
  • nonlethal attacks
  • paralyzed
  • poison
  • sickened
  • unconscious

Speed

Fly
40

Attacks

  • Range
    Melee
    Traits
    • divine
    • magical
    • necromancy
    • reach
    Name
    necromantic tendril
    Attack
    22
    Damage
    3d10+11 force
  • Range
    Ranged
    Traits
    • divine
    • magical
    • necromancy
    • range increment
    Name
    necromantic bolt
    Attack
    22
    Damage
    2d10+11 force

Spellcasting

  • Tradition
    divine
    Type
    Innate
    DC
    30
    Attack
    22
    Entry
    0
    Level
    5
    Spells
    • Name
      chill touch
    3
    Spells
    • Name
      sudden blight
      Amount
      at will
      Source
      APG
    4
    Spells
    • Name
      enervation
      Amount
      at will
      Source
      APG
    5
    Spells
    • Name
      harm
      Amount
      at will
      Notes
      • see Unstable Magic

Abilities

Mid
  • Name
    Absorb Necromancy
    Entries
    • A groukhigia is made of necromantic energy. Any time it would be affected by another creature's non-cantrip necromancy spell, after applying its immunity, it also regains 10 Hit Points.
Bot
  • Name
    Engulf
    Activity
    Number
    2
    Unit
    action
    Entries
    • DC 30, 2d8 force plus 3d8 negative, Escape DC 30, Rupture 25
  • Name
    Unstable Magic
    Entries
    • The roiling groukhigia can't be healed or Repaired, and is destroyed at 0 Hit Points. So long as it is not destroyed, it naturally recovers 77 Hit Points each day. Each time a roiling groukhigia casts one of its non-cantrip spells, it drains its own magic to do so, taking 6 force damage.

Background

Lore

No lore provided.