Monster Dossier
Grindylow
Grindylow is a fantasy monster entry from source B2.
Traits
cesmallaberrationamphibious
Rules & statistics
Monster Profile
Perception
5
Senses
- Name
- darkvision
Languages
- Languages
- aquan
Skills
- Athletics
- 5
- Stealth
- 7
- Survival
- 5
Ability Mods
- Str
- 1
- Dex
- 3
- Con
- 2
- Int
- -1
- Wis
- 3
- Cha
- 0
Items
- spear
Defenses
- Ac
- 15
- Saving Throws
- Fort
- 6
- Ref
- 7
- Will
- 5
- Hp
- Hp
- 14
Speed
- Walk
- 10
- Swim
- 25
Attacks
- Range
- Melee
- Name
- bite
- Attack
- 7
- Traits
- finesse
- Damage
- 1d6+1 piercing
- Types
- piercing
- Range
- Melee
- Name
- tentacle
- Attack
- 7
- Traits
- agile
- finesse
- trip
- Effects
- Grab
- Damage
- 1d4+1 bludgeoning plus Grab
- Types
- bludgeoning
- Range
- Melee
- Name
- spear
- Attack
- 5
- Damage
- 1d6+1 piercing
- Types
- piercing
- Range
- Ranged
- Name
- spear
- Attack
- 7
- Traits
- thrown
- Damage
- 1d6+1 piercing
- Types
- piercing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- A grindylow gains 1 extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity with a tentacle. It can't use more than one Attack of Opportunity triggered by the same choice.
- Name
- Attack of Opportunity
- Bot
- Entries
- When a grindylow Grabs a creature larger than itself, it attaches to that creature. The grabbed creature is not immobilized, but if it moves, the grindylow moves with it. If the creature is Medium or smaller, it takes a –5-foot status penalty to its Speeds while the grindylow is attached. The grindylow is flat-footed while it is attached to a creature.
- Name
- Clinging Suckers
- Activity
- Number
- 2
- Unit
- action
- Traits
- move
- Entries
- The grindylow moves up to 60 feet in a straight line through the water without triggering reactions.
- Name
- Jet
Background
Lore
No lore provided.