Monster Dossier
Great White Shark
Great White Shark is a fantasy monster entry from source B1.
Traits
nhugeanimalaquatic
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- blood scent
- Type
- imprecise
- Name
- scent
- Range
- 100
Skills
- Athletics
- 14
- Stealth
- 12
- Survival
- 9
Ability Mods
- Str
- 6
- Dex
- 2
- Con
- 4
- Int
- -4
- Wis
- 1
- Cha
- -4
Defenses
- Ac
- 21
- Saving Throws
- Fort
- 12
- Ref
- 10
- Will
- 9
- Hp
- Hp
- 60
Speed
- Swim
- 40
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 14
- Damage
- 1d12+8 piercing
- Types
- piercing
Abilities
- Top
- Entries
- The shark can smell blood in the water from up to 1 mile away.
- Name
- Blood Scent
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- The shark Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a Strike against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water's surface). After the Strike, the shark splashes back down into the water.
- Name
- Breach
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The shark hit with a jaws Strike on its most recent action this turn.
- Entries
- The creature the shark hit takes 1d12 slashing damage.
- Name
- Savage
- Name
- Strafing Chomp
- Activity
- Number
- 1
- Unit
- action
- Entries
- The shark Swims up to half its swim Speed, makes a jaws Strike, and then Swims up to half its Speed further. The Strike deals half damage.
Background
Lore
No lore provided.