Monster Dossier
Gray Ooze
Gray Ooze is a fantasy monster entry from source B2.
Traits
nmediummindlessooze
Rules & statistics
Monster Profile
Perception
8
Senses
- Name
- motion sense
- Range
- 60
- Name
- no vision
Skills
- Athletics
- 11
- Stealth
- Std
- 10
- In moist environments
- 12
Ability Mods
- Str
- 5
- Dex
- 2
- Con
- 4
- Int
- -5
- Wis
- 0
- Cha
- -5
Defenses
- Ac
- 14
- Saving Throws
- Fort
- 12
- Ref
- 10
- Will
- 8
- Hp
- Hp
- 60
- Immunities
- acid
- mental
- precision
- critical hits
- unconscious
- visual
Speed
- Walk
- 10
- Climb
- 10
Attacks
- Range
- Melee
- Name
- pseudopod
- Attack
- 13
- Traits
- agile
- Effects
- Grab
- Damage
- 1d6+5 bludgeoning plus 1d6 acid and Grab
- Types
- acid
- bludgeoning
Abilities
- Top
- Entries
- An amoeba swarm can sense nearby creatures through vibration and air or water movement.
- Name
- Motion Sense
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature enters a space occupied by a gray ooze
- Requirements
- Initiative has not yet been rolled
- Entries
- The gray ooze automatically notices the creature, then makes a pseudopod Strike against one creature adjacent to itself before rolling initiative.
- Name
- Puddled Ambush
- Bot
- Activity
- Number
- 1
- Unit
- action
- Entries
- 1d6 bludgeoning plus 1d6 acid, 21
- Name
- Constrict
- Entries
- A gray ooze's acid damages only metal and organic materials, not stone.
- Name
- Gray Ooze Acid
Background
Lore
No lore provided.