Monster Dossier

Gray Gardener Enforcer

Gurgist (Bestiary 3 175) Gray Gardener

Level 17

Traits

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Rules & statistics

Monster Profile

Perception

28

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Athletics
34
Intimidation
31
Medicine
30
Society
30
Stealth
30

Ability Mods

Str
7
Dex
3
Con
5
Int
3
Wis
5
Cha
4

Items

  • executioner's hood
  • +2 greater striking spiked chain
  • studded leather armor

Defenses

Ac
39
Saving Throws
Fort
26
Ref
27
Will
30
Hp
  • Hp
    350
    Abilities
    • negative healing
Weaknesses
  • Name
    slashing
    Amount
    15

Speed

Walk
25

Attacks

  • Range
    Melee
    Traits
    • disarm
    • trip
    Name
    spiked chain
    Attack
    35
    Damage
    3d8+13 slashing plus 2d8 bleed and Grab
  • Range
    Melee
    Traits
    • agile
    Name
    fist
    Attack
    33
    Damage
    3d8+13 bludgeoning

Abilities

Top
  • Name
    Nourishing Feast The Gray
    Entries
    • Gardener enforcer spends 1 hour consuming 1 Bulk of raw meat to reverse their body's putrescence. For 1 hour, the Gray Gardener enforcer appears to be a pale, bloated human. They have an automatic result of 32 on Deception checks and DCs to pass as a non-mortic human. While under the effects of Nourishing Feast, Rotting Flesh ceases to function.
Mid
  • Name
    Anonymity The Gray
    Entries
    • Gardener enforcer has a +2 circumstance bonus to Deception checks and saving throws to conceal their identity and a +2 circumstance bonus to their Deception DC against effects that ferret out information about the Gray Gardener's identity.
  • Name
    Consecration Vulnerability A Gray
    Entries
    • Gardener enforcer in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by sanctified ground, is slowed||slowed 1.
  • Name
    Rotting Flesh
    Entries
    • Any creature that hits the Gray Gardener enforcer with an unarmed attack, tries to Grapple them, or otherwise touches the gurgist is covered with rotten flesh and putrid fluids. The creature must succeed at a
  • Name
    36
    Entries
    • Fortitude save or become sickened||sickened 1 (sickened||sickened 2 on a critical failure).
  • Name
    Gardener's Resolve
    Activity
    Number
    1
    Unit
    reaction
    Trigger
    The Gray Gardener enforcer rolls a failure (but not a critical failure) on a Will save against an effect with the mental or fear trait
    Requirements
    The Gray Gardener enforcer's features are obscured by a mask or hood
    Entries
    • The Gray Gardener enforcer takes 3d8 mental damage, and the saving throw is a success.
Bot
  • Name
    Chain Garotte The Gray
    Entries
    • Gardener enforcer's spiked chain Strike deals 2d8 persistent damage||persistent bleed damage, and they can use it to Grab up to two foes. The enforcer can still attack with their spiked chain if they Grab one creature, but not when they Grab two.
  • Name
    Greater Constrict
    Activity
    Number
    1
    Unit
    action
    Entries
    • 3d8+7 slashing, 38
  • Name
    Death Gasp
    Activity
    Number
    1
    Unit
    action
    Traits
    • divine
    • necromancy
    Entries
    • The Gray Gardener enforcer draws in a deep breath and holds it, temporarily suspending their biological processes and becoming undead. The Gray Gardener enforcer gains the undead trait and becomes immune to bleed, death effects, disease, paralyzed, poison, and sleep. Any such effects the Gray Gardener is currently suffering from are suspended but take effect again once they take a breath.
    • Death Gasp lasts as long as the Gray Gardener enforcer holds their breath (up to 10 rounds; Core Rulebook 478).

Background

Lore

No lore provided.