Monster Dossier

Graveshell

Graveshell is a fantasy monster entry from source AoA1.

Level 1

Traits

uncommonnlargebeast

Rules & statistics

Monster Profile

Perception

4

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    wavesense
    Range
    30

Languages

Languages
  • common
  • undercommon

Skills

Athletics
6
Stealth
4

Ability Mods

Str
3
Dex
-1
Con
3
Int
-3
Wis
1
Cha
0

Defenses

Ac
Std
17
While withdrawn into its shell
19
Saving Throws
Fort
8
Ref
2
Will
4
Hp
  • Hp
    20

Speed

Walk
20
Swim
20

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    8
    Damage
    1d6+3 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    8
    Traits
    • agile
    Damage
    1d4+3 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    shell spikes
    Attack
    8
    Damage
    1d4+3 piercing
    Types
    • piercing

Abilities

Top
  • Traits
    • exploration
    Entries
    • The graveshell conceals its true nature over the course of a few minutes by impaling a corpse (typically humanoid) on its spiky shell before partially submerging itself in water. It has an automatic result of 22 on Deception checks and DCs to pass as a corpse floating in the water.
    Name
    Corpse Disguise
Mid
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The graveshell takes damage from a physical attack while withdrawn into its shell (see Shell Game below).
    Entries
    • The graveshell reduces the damage from the attack by an amount equal to its shell's Hardness. A graveshell's shell has a Hardness of 6, 10 Hit Points, and a Broken Threshold of 5. If its shell is broken, the graveshell can't attack with shell spikes, nor can it use Shell Game. If the shell is destroyed, the graveshell's AC is reduced to 16. As long as a graveshell is alive, its shell naturally repairs itself after a week.
    Name
    Shell Block
Bot
  • Entries
    • The graveshell can hold its breath for 200 rounds (20 minutes).
    Name
    Deep Breath
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The graveshell withdraws into its shell, gaining a +2 circumstance bonus to AC and allowing it to use Shell Block. This lasts until the graveshell moves or attacks with any attack other than its shell spikes. The graveshell can't take this action or get any benefit from it if its shell is broken.
    Name
    Shell Game

Background

Lore

No lore provided.