Monster Dossier
Grave Spinosaurus
Grave Spinosaurus is a fantasy monster entry from source FRP1.
Traits
uniquengargantuananimaldinosaur
Rules & statistics
Monster Profile
Perception
26
Senses
- Name
- low-light vision
- Type
- imprecise
- Name
- scent
- Range
- 30
Skills
- Acrobatics
- 26
- Athletics
- Std
- 30
- To Swim
- 32
Ability Mods
- Str
- 9
- Dex
- 5
- Con
- 7
- Int
- -4
- Wis
- 3
- Cha
- 3
Defenses
- Ac
- 30
- Saving Throws
- Fort
- 23
- Ref
- 21
- Will
- 19
- Hp
- Hp
- 280
Speed
- Walk
- 40
- Swim
- 30
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 30
- Traits
- deadly
- reach
- Effects
- Grab
- Damage
- 3d12+15 piercing plus Grab
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 30
- Traits
- agile
- reach
- Damage
- 3d8+15 slashing
- Types
- slashing
Abilities
- Top
- Entries
- The grave spinosaurus can hold its breath for 4 hours.
- Name
- Deep Breath
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- The grave spinosaurus Stride||Strides and makes a Strike at the end of its movement. If the Strike hits, it deals damage as normal and the grave spinosaurus makes an Athletics check to Trip the target. This check counts toward the grave spinosaurus's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes the check.
- Name
- Pouncing Pin
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The grave spinosaurus has a creature grabbed in its jaws
- Entries
- The grave spinosaurus reaches up, slashes the creature it has grabbed with its claws, dealing 6d10 slashing damage (36 basic Reflex save) and 2d6 persistent damage||persistent bleed damage.
- Name
- Rip and Tear
- Activity
- Number
- 2
- Unit
- action
- Traits
- incapacitation
- Requirements
- The grave spinosaurus is swimming on the surface of water
- Entries
- With a powerful lunge to the side, the grave spinosaurus uses its sail to slap the water's surface, creating a crushing wave that deals 8d6 bludgeoning damage in a 30-foot cone. Each creature in the water in the area must attempt a 36 Reflex save.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected.
- Success
- The creature takes half damage.
- Failure
- The creature takes full damage and is slowed|CRB|slowed 1 until the end of its next turn.
- Critical Failure
- The creature takes double damage and is stunned|CRB|stunned 3.
- Name
- Staggering Sail
- Activity
- Number
- 1
- Unit
- action
- Traits
- attack
- Entries
- Medium, 3d12+12 bludgeoning, Rupture 36.
- Name
- Swallow Whole
Background
Lore
No lore provided.