Monster Dossier
Gouthe
Male lizardfolk gang leader
Traits
uniquenemediumhumanoidlizardfolk
Rules & statistics
Monster Profile
Perception
13
Languages
- Languages
- common
- draconic
- kibrebos
Skills
- Acrobatics
- 15
- Intimidation
- 15
- Society
- 12
- Stealth
- 15
- Survival
- 13
- Thievery
- 15
Ability Mods
- Str
- 3
- Dex
- 4
- Con
- 1
- Int
- 1
- Wis
- 2
- Cha
- 2
Items
- +1 hand crossbow (10 bolts)
- keyring
- leather armor
- thieves' tools
Defenses
- Ac
- 25
- Saving Throws
- Fort
- 14
- Ref
- 17
- Will
- 11
- Hp
- Hp
- 115
Speed
- Walk
- 25
- Swim
- 15
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 16
- Damage
- 1d6+5 piercing
- Types
- piercing
- Range
- Melee
- Name
- tail
- Traits
- agile
- Attack
- 16
- Damage
- 1d4+5 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- hand crossbow
- Attack
- 16
- Traits
- magical
- range increment
- reload
- Damage
- 1d6+2 piercing plus 3d8 precision
- Types
- piercing
- precision
Abilities
- Activity
- Number
- 1
- Unit
- action
- Traits
- stance
- Requirements
- Gouthe is wielding a crossbow
- Entries
- Gouthe gains a deadly focus with crossbows while in this stance. His crossbow Strike||Strikes deal an additional 3d8 precision damage. He doesn't provoke reactions for making ranged Strike||Strikes with crossbows.
- Name
- Deadly Bolts
- Entries
- Gouthe can hold his breath for 200 rounds (20 minutes).
- Name
- Deep Breath
- Activity
- Number
- 1
- Unit
- action
- Entries
- Gouthe Stride||Strides, Step||Steps, or Sneak||Sneaks, then Interact||Interacts to reload.
- Name
- Running Reload
- Activity
- Number
- 1
- Unit
- action
- Traits
- flourish
- Entries
- Gouthe Stride||Strides or Step||Steps, then Strike||Strikes with his hand crossbow.
- Name
- Skirmishing Shot
Background
Lore
No lore provided.