Monster Dossier

Goliath Spider

Goliath Spider is a fantasy monster entry from source B1.

Level 11

Traits

ngargantuananimal

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision
  • Name
    web sense

Skills

Acrobatics
18
Athletics
23
Stealth
22

Ability Mods

Str
8
Dex
5
Con
7
Int
-5
Wis
3
Cha
-4

Defenses

Ac
30
Saving Throws
Fort
25
Ref
21
Will
17
Hp
  • Hp
    220

Speed

Walk
45
Climb
30

Attacks

  • Range
    Melee
    Name
    fangs
    Attack
    24
    Traits
    • reach
    Effects
    • goliath spider venom
    Damage
    2d12+12 piercing plus goliath spider venom
    Types
    • piercing
  • Range
    Ranged
    Name
    web
    Attack
    22
    Traits
    • range increment
    Effects
    • web tether

Abilities

Top
  • Entries
    • The spider swarm has imprecise tremorsense to detect the vibrations of creatures touching its web.
    Name
    Web Sense
Mid
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • attack
    Entries
    • The goliath spider automatically notices the creature and Stride||Strides, Climbs, or Descends on a Web before it rolls initiative.
    Name
    Spring Upon Prey
    Trigger
    A creature touches the goliath spider's web while the spider is on it.
    Requirements
    Initiative has not yet been rolled.
Bot
  • Name
    Descend on a Web
    Traits
    • move
    Entries
    • The goliath spider moves straight down up to 120 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count for falling damage. A creature that successfully Strike||Strikes the web (AC 20, Hardness 5, 20 HP) severs it, causing the spider to fall.
  • Type
    affliction
    Name
    Goliath Spider Venom
    Traits
    • incapacitation
    • poison
    DC
    30
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      2d6 poison and slowed 1
      Duration
      1 round
    • Stage
      2
      Entry
      2d6 poison and slowed 2
      Duration
      1 round
    • Stage
      3
      Entry
      paralyzed for 2d4 hours.
      Duration
      N/A
  • Entries
    • A creature hit by the spider's web Strike is restrained and tethered to the spider, preventing it from moving farther away from the spider. The spider can have one creature tethered at a time. The DC to Escape or Force Open the web is 30. The tether can be severed with a Strike (AC 20, Hardness 5, HP 20), but this doesn't free the restrained creature.
    Name
    Web Tether

Background

Lore

No lore provided.