Monster Dossier
Goliath Spider
Goliath Spider is a fantasy monster entry from source B1.
Traits
ngargantuananimal
Rules & statistics
Monster Profile
Perception
22
Senses
- Name
- darkvision
- Name
- web sense
Skills
- Acrobatics
- 18
- Athletics
- 23
- Stealth
- 22
Ability Mods
- Str
- 8
- Dex
- 5
- Con
- 7
- Int
- -5
- Wis
- 3
- Cha
- -4
Defenses
- Ac
- 30
- Saving Throws
- Fort
- 25
- Ref
- 21
- Will
- 17
- Hp
- Hp
- 220
Speed
- Walk
- 45
- Climb
- 30
Attacks
- Range
- Melee
- Name
- fangs
- Attack
- 24
- Traits
- reach
- Effects
- goliath spider venom
- Damage
- 2d12+12 piercing plus goliath spider venom
- Types
- piercing
- Range
- Ranged
- Name
- web
- Attack
- 22
- Traits
- range increment
- Effects
- web tether
Abilities
- Top
- Entries
- The spider swarm has imprecise tremorsense to detect the vibrations of creatures touching its web.
- Name
- Web Sense
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- attack
- Entries
- The goliath spider automatically notices the creature and Stride||Strides, Climbs, or Descends on a Web before it rolls initiative.
- Name
- Spring Upon Prey
- Trigger
- A creature touches the goliath spider's web while the spider is on it.
- Requirements
- Initiative has not yet been rolled.
- Bot
- Name
- Descend on a Web
- Traits
- move
- Entries
- The goliath spider moves straight down up to 120 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count for falling damage. A creature that successfully Strike||Strikes the web (AC 20, Hardness 5, 20 HP) severs it, causing the spider to fall.
- Type
- affliction
- Name
- Goliath Spider Venom
- Traits
- incapacitation
- poison
- DC
- 30
- Saving Throw
- Fortitude
- Max Duration
- 6 rounds
- Stages
- Stage
- 1
- Entry
- 2d6 poison and slowed 1
- Duration
- 1 round
- Stage
- 2
- Entry
- 2d6 poison and slowed 2
- Duration
- 1 round
- Stage
- 3
- Entry
- paralyzed for 2d4 hours.
- Duration
- N/A
- Entries
- A creature hit by the spider's web Strike is restrained and tethered to the spider, preventing it from moving farther away from the spider. The spider can have one creature tethered at a time. The DC to Escape or Force Open the web is 30. The tether can be severed with a Strike (AC 20, Hardness 5, HP 20), but this doesn't free the restrained creature.
- Name
- Web Tether
Background
Lore
No lore provided.