Monster Dossier

Gloaming Will-o'-wisp

Variant will-o'-wisp

Level 13

Traits

uncommoncesmallaberrationair

Rules & statistics

Monster Profile

Perception

25

Senses

  • Name
    greater darkvision

Languages

Languages
  • aklo
  • common

Skills

Acrobatics
29
Deception
23
Intimidation
23
Stealth
27

Ability Mods

Str
-5
Dex
8
Con
2
Int
2
Wis
6
Cha
4

Defenses

Ac
37
Saving Throws
Fort
19
Ref
27
Will
23
Hp
  • Hp
    110
Immunities
  • magic

Speed

Fly
50

Attacks

  • Range
    Melee
    Name
    shock
    Attack
    27
    Traits
    • electricity
    • magical
    Damage
    4d8+13 electricity
    Types
    • electricity

Abilities

Mid
  • Traits
    • aura
    • light
    • mental
    Entries
    • 30 feet. Similar to other will-o'-wisps, a gloaming will-o'-wisp is naturally invisible, but glows with a faint colored light. They cast dim light in the aura, which makes them visible. In addition, any non-aberration creature that ends their turn in the aura and can see the gloaming will-o'-wisp is distracted by the gloaming will-o'-wisp's glow and must attempt a 31 Will save. On a failure, the creature is stupefied|CRB|stupefied 1 for 1 round and takes 3d6 mental damage.
    Name
    Hypnotic Glow
  • Entries
    • A will-o'-wisp is immune to all spells except faerie fire, glitterdust, magic missile, and maze.
    Name
    Magic Immunity
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    Requirements
    An enemy is under a fear effect or dying within 15 feet of the will-o'-wisp
    Entries
    • The will-o'-wisp feeds on the creature's terror. They regains 4d8 Hit Points, and if they've Gone Dark, their glow reignites. A will-o'-wisp can take this action only once per round.
    Name
    Feed on Fear
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    Entries
    • The gloaming will-o'-wisp extinguishes their hypnotic glow, becoming invisible.
    • They can end this effect with another use of this action.
    • If they use their shock attack while invisible, the arc of electricity lets any observer determine their location, making the will-o'-wisp only hidden to observers until they move.
    Name
    Go Dark

Background

Lore

No lore provided.