Monster Dossier

Glass Elephant

Bomb-laden clockwork sculpture

Level 12

Traits

uniquenhugeclockworkconstructmindless

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision

Skills

Athletics
25

Ability Mods

Str
8
Dex
0
Con
5
Int
-5
Wis
3
Cha
-5

Defenses

Ac
32
Saving Throws
Fort
25
Ref
19
Will
17
Hp
  • Hp
    245
Immunities
  • death effects
  • disease
  • doomed
  • drained
  • fatigued
  • healing
  • mental
  • necromancy
  • nonlethal attacks
  • paralyzed
  • poisoned
  • sickened
  • unconscious
Weaknesses
  • Name
    sonic
    Amount
    15
Resistances
  • Name
    physical
    Amount
    10
    Note
    except adamantine or bludgeoning

Speed

Walk
45

Attacks

  • Range
    Melee
    Traits
    • reach
    Name
    tusk
    Attack
    21
    Damage
    3d8+15 piercing
  • Range
    Melee
    Traits
    • reach
    Name
    trunk
    Attack
    21
    Damage
    grabbing trunk
  • Range
    Melee
    Traits
    • reach
    Name
    foot
    Attack
    21
    Damage
    3d10+15 bludgeoning

Abilities

Top
  • Name
    Wind-Up
    Entries
    • 24 hours, 29, standby
Mid
  • Name
    Vulnerable to Shatter
    Entries
    • The glass elephant is affected by the shatter spell as though it were an unattended object.
  • Name
    Spell Reflection
    Activity
    Number
    1
    Unit
    reaction
    Traits
    • abjuration
    • arcane
    Trigger
    The glass elephant is targeted by a spell
    Entries
    • The elephant positions its reflective magical surfaces to turn the spell back on the caster. It tries to counteract the spell, making an Athletics check for its counteract check. If it successfully counteracts the spell, the effect is turned back on the caster.
Bot
  • Name
    Dual Tusks
    Activity
    Number
    1
    Unit
    action
    Entries
    • The glass elephant makes two tusk Strikes, each against a different creature. This counts as one attack for the elephant's multiple attack penalty, and the penalty doesn't increase until after both attacks.
  • Name
    Grabbing Trunk A
    Entries
    • Medium or smaller creature hit by the glass elephant's trunk is grabbed. If the elephant moves, it can bring the grabbed creature along with it.
  • Name
    Trample
    Activity
    Number
    3
    Unit
    action
    Entries
    • Large or smaller, foot, 32

Background

Lore

No lore provided.