Monster Dossier
Gilded Gunner Safecrackers
Locks experts
Traits
rarenemediumhumanoid
Rules & statistics
Monster Profile
Perception
12
Skills
- Acrobatics
- 12
- Athletics
- 8
- Stealth
- 12
- Thievery
- 14
Ability Mods
- Str
- 2
- Dex
- 4
- Con
- 0
- Int
- 3
- Wis
- 2
- Cha
- 0
Items
- alchemical fuse (page 75)
- concealed holster (Guns & Gears 179)
- dagger
- dueling pistol (Guns & Gears 152; 10 rounds)
- golden silencer (page 76; affixed to dueling pistol)
- invisibility potion
- pyronite (page 75)
Defenses
- Ac
- 20
- Saving Throws
- Fort
- 10
- Ref
- 14
- Will
- 10
- Hp
- Hp
- 65
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- agile
- finesse
- thrown
- versatile S
- Name
- dagger
- Attack
- 14
- Damage
- 1d4+5 piercing
- Range
- Ranged
- Traits
- concealable
- concussive
- fatal
- range increment
- reload
- Name
- dueling pistol
- Attack
- 14
- Damage
- 1d6+4 piercing
Abilities
- Name
- Sneak Attack
- Entries
- The safecracker deals an additional 1d6 precision damage to flat-footed creatures.
Background
Lore
No lore provided.