Monster Dossier
Gilded Gunner Assassins
Veteran Gilded Gunners
Traits
rarenemediumhumanoid
Rules & statistics
Monster Profile
Perception
15
Skills
- Acrobatics
- 13
- Athletics
- 12
- Deception
- 12
- Intimidation
- 10
- Stealth
- 13
Ability Mods
- Str
- 3
- Dex
- 4
- Con
- 2
- Int
- 1
- Wis
- 1
- Cha
- 1
Items
- concealed holster (Guns & Gears 179)
- dueling pistol (Guns & Gears 152; 10 rounds)
- golden silencer (page 76; affixed to dueling pistol)
- knuckle duster (Guns & Gears 153)
- moderate thunderstone (2)
Defenses
- Ac
- 22
- Saving Throws
- Fort
- 13
- Ref
- 15
- Will
- 12
- Hp
- Hp
- 75
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- agile
- free-hand
- Name
- knuckle duster
- Attack
- 15
- Damage
- 1d4+6 bludgeoning
- Range
- Ranged
- Traits
- alchemical
- bomb
- sonic
- splash
- thrown
- Name
- thunderstone
- Attack
- 15
- Damage
- 2d4 sonic damage plus 2 sonic splash and deafened (20)
- Range
- Ranged
- Traits
- concealable
- concussive
- fatal
- range increment
- reload
- Name
- dueling pistol
- Attack
- 15
- Damage
- 1d6+6 piercing
Abilities
- Mid
- Name
- Shot of Opportunity
- Activity
- Number
- 1
- Unit
- reaction
- Requirements
- The Gilded Gunner has a loaded firearm in hand
- Trigger
- A creature within 30 feet uses a manipulate action, uses a move action, or makes a ranged attack
- Entries
- The Gilded Gunner makes a ranged Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the Gilded Gunner disrupts that action. This Strike doesn't count toward the Gilded Gunner's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
- Bot
- Name
- Sneak Attack The Gilded
- Entries
- Gunner assassin deals an additional 2d6 precision damage to flat-footed creatures.
Background
Lore
No lore provided.