Monster Dossier

Gilded Gunner Assassins

Veteran Gilded Gunners

Level 5

Traits

rarenemediumhumanoid

Rules & statistics

Monster Profile

Perception

15

Skills

Acrobatics
13
Athletics
12
Deception
12
Intimidation
10
Stealth
13

Ability Mods

Str
3
Dex
4
Con
2
Int
1
Wis
1
Cha
1

Items

  • concealed holster (Guns & Gears 179)
  • dueling pistol (Guns & Gears 152; 10 rounds)
  • golden silencer (page 76; affixed to dueling pistol)
  • knuckle duster (Guns & Gears 153)
  • moderate thunderstone (2)

Defenses

Ac
22
Saving Throws
Fort
13
Ref
15
Will
12
Hp
  • Hp
    75

Speed

Walk
25

Attacks

  • Range
    Melee
    Traits
    • agile
    • free-hand
    Name
    knuckle duster
    Attack
    15
    Damage
    1d4+6 bludgeoning
  • Range
    Ranged
    Traits
    • alchemical
    • bomb
    • sonic
    • splash
    • thrown
    Name
    thunderstone
    Attack
    15
    Damage
    2d4 sonic damage plus 2 sonic splash and deafened (20)
  • Range
    Ranged
    Traits
    • concealable
    • concussive
    • fatal
    • range increment
    • reload
    Name
    dueling pistol
    Attack
    15
    Damage
    1d6+6 piercing

Abilities

Mid
  • Name
    Shot of Opportunity
    Activity
    Number
    1
    Unit
    reaction
    Requirements
    The Gilded Gunner has a loaded firearm in hand
    Trigger
    A creature within 30 feet uses a manipulate action, uses a move action, or makes a ranged attack
    Entries
    • The Gilded Gunner makes a ranged Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the Gilded Gunner disrupts that action. This Strike doesn't count toward the Gilded Gunner's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Bot
  • Name
    Sneak Attack The Gilded
    Entries
    • Gunner assassin deals an additional 2d6 precision damage to flat-footed creatures.

Background

Lore

No lore provided.