Monster Dossier
Giant Skunk
Giant Skunk is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
6
Senses
- Name
- low-light vision
- Type
- imprecise
- Name
- scent
- Range
- 40
Skills
- Acrobatics
- 7
- Athletics
- 6
- Stealth
- 7
Ability Mods
- Str
- 3
- Dex
- 4
- Con
- 3
- Int
- -4
- Wis
- 1
- Cha
- 0
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 8
- Ref
- 9
- Will
- 4
- Hp
- Hp
- 21
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 8
- Damage
- 1d6+3 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 8
- Traits
- agile
- Damage
- 1d4+3 slashing
- Types
- slashing
Abilities
- Activity
- Number
- 2
- Unit
- action
- Traits
- poison
- Entries
- The giant skunk propels potent, acrid musk in a 15-foot cone. Each creature in the line must attempt a 17 Fortitude save.
- Type
- successDegree
- Entries
- Critical Success
- The target is unaffected.
- Success
- The target is sickened 1.
- Failure
- The target is sickened 3.
- Critical Failure
- The target is blinded for 1 round, becomes sickened 3, and takes a –2 penalty to Stealth checks from the horrific odor for 24 hours or until the musk is removed or neutralized, requiring 10 minutes of thorough scrubbing with soap. and one bag of holding too many?
- Name
- Spray Blinding Musk
Background
Lore
No lore provided.