Monster Dossier

Giant Seahorse

Giant Seahorse is a fantasy monster entry from source B3.

Level 3

Traits

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Rules & statistics

Monster Profile

Perception

10

Senses

  • Name
    low-light vision

Skills

Athletics
11
Stealth
Std
10
In underwater vegetation
12

Ability Mods

Str
4
Dex
3
Con
4
Int
-4
Wis
1
Cha
3

Defenses

Ac
19
Saving Throws
Fort
11
Ref
10
Will
6
Hp
  • Hp
    58

Speed

Swim
30

Attacks

  • Range
    Melee
    Name
    snout
    Attack
    11
    Damage
    1d12+4 bludgeoning
    Types
    • bludgeoning
  • Range
    Melee
    Name
    tail
    Attack
    11
    Traits
    • agile
    Effects
    • Grab
    Damage
    1d6+4 bludgeoning plus Grab
    Types
    • bludgeoning

Abilities

Top
  • Entries
    • The giant seahorse can change its coloration to match its surroundings. It doesn't need cover to attempt to Hide with a Stealth check.
    Name
    Camouflage
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The seahorse wraps its tail around either a stationary object or its rider. A seahorse anchored to an object gains a +2 circumstance bonus to any defense against effects that would forcibly move it. An anchored rider gains the same benefit against effects that would forcibly knock it off the seahorse. The seahorse remains anchored until it Releases its grip, is knocked unconscious, or either it's forcibly moved away from the object or its rider is forcibly moved off it.
    Name
    Anchor

Background

Lore

No lore provided.