Monster Dossier
Giant Pirate Skeleton
Giant Pirate Skeleton is a fantasy monster entry from source POS1.
Traits
nelargemindlessskeletonundead
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Skills
- Athletics
- 22
- Intimidation
- 17
Ability Mods
- Str
- 7
- Dex
- 2
- Con
- 4
- Int
- -5
- Wis
- 2
- Cha
- 2
Defenses
- Ac
- 26
- Saving Throws
- Fort
- 17
- Ref
- 15
- Will
- 14
- Hp
- Hp
- 125
- Abilities
- negative healing
- Immunities
- death effects
- disease
- mental
- paralyzed
- poison
- unconscious
- Resistances
- Name
- cold
- Amount
- 5
- Name
- electricity
- Amount
- 5
- Name
- fire
- Amount
- 5
- Name
- piercing
- Amount
- 5
- Name
- slashing
- Amount
- 5
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Traits
- reach 10 feet
- Name
- gaff hook
- Attack
- 20
- Damage
- 2d10+10 piercing plus impaling hook
- Range
- Melee
- Traits
- agile
- reach 10 feet
- Name
- claw
- Attack
- 19
- Damage
- 2d8+10 slashing
Abilities
- Mid
- Name
- Easily Distracted
- Entries
- The giant pirate skeleton's poor vision makes it easily distracted by creatures that flank it. Whenever it has the flat-footed condition from being flanked, increase the penalty to its AC to –4.
- Bot
- Name
- Focused Assault
- Activity
- Number
- 2
- Unit
- action
- Entries
- The giant pirate skeleton makes two Strike||Strikes with its claw against one foe. The multiple attack penalty doesn't increase until after both attacks are resolved. The giant pirate skeleton doesn't use this ability if there is more than one creature within its reach that it can see.
- Name
- Impaling Hook
- Entries
- A creature critically hit by the giant pirate skeleton's gaff hook is impaled upon it. The creature is grabbed by the giant pirate skeleton and whenever the giant pirate skeleton maintains the grab, the creature takes 1d10+10 piercing damage from the agonizing wound.
Background
Lore
No lore provided.