Monster Dossier
Giant Crab
Giant Crab is a fantasy monster entry from source B2.
Traits
nmediumanimalaquatic
Rules & statistics
Monster Profile
Perception
8
Senses
- Name
- darkvision
Skills
- Acrobatics
- 7
- Athletics
- 8
- Stealth
- 7
Ability Mods
- Str
- 4
- Dex
- 3
- Con
- 1
- Int
- -4
- Wis
- 2
- Cha
- -3
Defenses
- Ac
- 19
- Saving Throws
- Fort
- 7
- Ref
- 9
- Will
- 8
- Hp
- Hp
- 24
- Resistances
- Amount
- 3
- Name
- physical
- Note
- except bludgeoning
Speed
- Walk
- 25
- Swim
- 15
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 10
- Effects
- Grab
- Damage
- 1d10+4 slashing plus Grab
- Types
- slashing
Abilities
- Mid
- Entries
- If a creature critically succeeds on a check to Trip the giant crab, the crab is flipped over onto its back in addition to the usual effects. A giant crab that is flipped onto its back has a particularly hard time defending itself; instead of taking the normal –2 circumstance penalty to AC for being flat-footed, it takes a –4 circumstance penalty to AC.
- Name
- Vulnerable to Prone
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature that the giant crab can see targets the crab with an attack
- Entries
- The giant crab scuttles to the side and gains a +2 circumstance bonus to AC against the triggering attack. After the attack resolves, the crab can Stride up to its speed in a straight line as part of the reaction.
- Name
- Scuttle
- Bot
- Activity
- Number
- 1
- Unit
- action
- Entries
- 1d6+4 bludgeoning, 18
- Name
- Constrict
Background
Lore
No lore provided.