Monster Dossier

Ghoul

Ghoul The flesh-eating undead known as ghouls haunt sinister locations such as lonely graveyards and ruined crypts, making meals of corpses. Legends say...

Level 1

Traits

cemediumghoulundead

Rules & statistics

Monster Profile

Perception

7

Senses

  • Name
    darkvision

Skills

Acrobatics
7
Athletics
4
Stealth
7
Survival
5

Ability Mods

Str
1
Dex
4
Con
1
Int
1
Wis
2
Cha
2

Defenses

Ac
16
Saving Throws
Fort
4
Ref
9
Will
5
Hp
  • Hp
    20
Immunities
  • poison
  • unconscious

Speed

Walk
30

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    9
    Traits
    • finesse
    Effects
    • paralysis
    Damage
    1d6 + 1 piercing plus paralysis
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    9
    Traits
    • agile
    • finesse
    Effects
    • paralysis
    Damage
    1d4 + 1 slashing plus paralysis
    Types
    • slashing

Abilities

  • Name
    Consume Flesh
    Activity
    Number
    1
    Unit
    action
    Traits
    • manipulate
    Entries
    • The ghoul devours a chunk of a creature that died within the last hour and regains 1d6 Hit Points. The ghoul can regain Hit Points from a given body only once.
  • Name
    Paralysis
    Traits
    • occult
    • necromancy
    Entries
    • Any living creature (except an elf) that takes damage from the ghoul's Strike must succeed at a 15 Fortitude save or gain the flat-footed condition for 1 round and lose its next turn. If the creature is level 3 or higher, this happens only on a critical failure.
  • Name
    Swift Leap
    Activity
    Unit
    action
    Number
    1
    Component
    • move
    Entries
    • The ghoul jumps up to half its Speed. This movement doesn't trigger reactions.

Background

Lore

Ghoul

The flesh-eating undead known as ghouls haunt sinister locations such as lonely graveyards and ruined crypts, making meals of corpses. Legends say that even those who survive a ghoul attack risk contracting a fever that eventually transforms them into ghouls.