Monster Dossier
Ghost Monk
Ghost Monk is a fantasy monster entry from source FRP1.
Traits
lnmediumghostincorporealspiritundead
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Languages
- Languages
- moriakrik
Skills
- Occultism
- 17
- Kagaid lore
- 17
- Temple lore
- 17
Ability Mods
- Str
- -5
- Dex
- 4
- Con
- 0
- Int
- 2
- Wis
- 6
- Cha
- 6
Defenses
- Ac
- 25
- Saving Throws
- Fort
- 15
- Ref
- 19
- Will
- 21
- Hp
- Hp
- 115
- Abilities
- negative healing
- rejuvenation
- Immunities
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
- Resistances
- Amount
- 10
- Name
- all damage
- Note
- except force, ghost touch, or positive; double resistance vs. non-magical
Speed
- Fly
- 40
Attacks
- Range
- Melee
- Name
- ghostly fist
- Attack
- 21
- Traits
- agile
- finesse
- magical
- Damage
- 2d8+12 negative
- Types
- negative
Abilities
- Top
- Entries
- As ghost.
- Name
- Site Bound
- Mid
- Traits
- divine
- necromancy
- Entries
- As ghost. Putting the abbot in A8 to rest brings peace to the ghost monks, allowing them to move on to the Serene Circle in Feiri.
- Name
- Rejuvenation
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- flourish
- Entries
- The ghost monk makes two Strike||Strikes with their ghostly fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
- Name
- Flurry of Blows
- Activity
- Number
- 1
- Unit
- action
- Traits
- auditory
- divine
- emotion
- enchantment
- fear
- mental
- Entries
- As ghost. 25.
- Name
- Frightful Moan
- Activity
- Number
- 2
- Unit
- action
- Traits
- divine
- evocation
- Entries
- As ghost. 5d6 bludgeoning, 25.
- Name
- Telekinetic Assault
Background
Lore
No lore provided.