Monster Dossier

Ghast

Ghast is a fantasy monster entry from source B1.

Level 2

Traits

cemediumghoulundead

Rules & statistics

Monster Profile

Perception

8

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Acrobatics
10
Athletics
7
Stealth
10
Survival
8

Ability Mods

Str
3
Dex
4
Con
2
Int
1
Wis
2
Cha
3

Defenses

Ac
18
Saving Throws
Fort
6
Ref
10
Will
8
Hp
  • Hp
    30
    Abilities
    • negative healing
Immunities
  • poison
  • death effects
  • disease
  • paralyzed
  • unconscious

Speed

Walk
30
Burrow
5

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    11
    Traits
    • finesse
    Effects
    • ghast fever
    • paralysis
    Damage
    1d6+5 piercing plus ghast fever and paralysis
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    11
    Traits
    • agile
    • finesse
    Effects
    • paralysis
    Damage
    1d4+5 slashing plus paralysis
    Types
    • slashing

Abilities

Mid
  • Traits
    • aura
    • olfactory
    Entries
    • 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a 16 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
    Name
    Stench
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • manipulate
    Requirements
    The ghast is adjacent to the corpse of a creature that died within the last hour.
    Entries
    • The ghast regains 3d6 Hit Points. It can regain Hit Points from any given corpse only once.
    Name
    Consume Flesh
  • Type
    affliction
    Saving Throw
    Fortitude
    DC
    16
    Stages
    • Stage
      1
      Entry
      carrier with no ill effect
      Duration
      1 day
    • Stage
      2
      Entry
      3d8 negative damage and regains half as many Hit Points from all healing
      Duration
      1 day
    • Stage
      3
      Entry
      as stage 2
      Duration
      1 day
    • Stage
      4
      Entry
      3d8 negative damage and gains no benefit from healing
      Duration
      1 day
    • Stage
      5
      Entry
      as stage 4
      Duration
      1 day
    • Stage
      6
      Entry
      dead, and rises as a ghast|b1 the next midnight
    Name
    Ghast Fever
  • Traits
    • incapacitation
    • occult
    • necromancy
    Entries
    • Any living creature hit by a ghast's attack must succeed at a 15 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
    Name
    Paralysis
  • Name
    Swift Leap
    Activity
    Unit
    action
    Number
    1
    Component
    • move
    Entries
    • The ghast jumps up to half its Speed. This movement doesn't trigger reactions.

Background

Lore

No lore provided.