Monster Dossier

Gelatinous Cube

Gelatinous Cube is a fantasy monster entry from source B1.

Level 3

Traits

nlargemindlessooze

Rules & statistics

Monster Profile

Perception

5

Senses

  • Name
    motion sense
    Range
    60
  • Name
    no vision

Skills

Athletics
Std
11
To Shove
13

Ability Mods

Str
4
Dex
-5
Con
5
Int
-5
Wis
0
Cha
-5

Defenses

Ac
10
Saving Throws
Fort
12
Ref
0
Will
5
Hp
  • Hp
    90
Immunities
  • acid
  • mental
  • precision
  • critical hits
  • unconscious
  • visual

Speed

Walk
15

Attacks

  • Range
    Melee
    Name
    cube face
    Attack
    11
    Effects
    • paralysis
    Damage
    1d6 acid plus paralysis
    Types
    • acid

Abilities

Top
  • Entries
    • A sewer ooze can sense nearby motion through vibration and air movement.
    Name
    Motion Sense
  • Entries
    • A gelatinous cube is so clear that it's difficult to spot. A successful 23 Perception check is required to notice a stationary cube, and a creature must be Search||Searching to attempt this check. A creature that walks into the cube is automatically Engulfed (this usually causes the GM to call for initiative).
    Name
    Transparent
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • 19, 2d6 acid, Escape 19, Rupture 7. A creature Engulfed by the gelatinous cube must also attempt a saving throw against paralysis.
    Name
    Engulf
  • Traits
    • incapacitation
    Entries
    • A creature Engulfed by the cube or hit by its attack is paralyzed unless it succeeds at a 20 Fortitude save. A victim can attempt a new save to recover at the end of each of its turns.
    Name
    Paralysis
  • Entries
    • A gelatinous cube's acid damages only organic material—not metal, stone, or other inorganic substances.
    Name
    Weak Acid

Background

Lore

No lore provided.