Monster Dossier
Gang Leader
Gang Leader is a fantasy monster entry from source GMG.
Traits
cemediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
14
Languages
- Languages
- common
Skills
- Acrobatics
- 13
- Athletics
- 13
- Deception
- 15
- Intimidation
- 17
- Society
- 11
- Thievery
- 15
- Underworld lore
- 15
Ability Mods
- Str
- 4
- Dex
- 4
- Con
- 2
- Int
- 2
- Wis
- -1
- Cha
- 4
Defenses
- Ac
- 26
- Saving Throws
- Fort
- 13
- Ref
- 17
- Will
- 10
- Hp
- Hp
- 104
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- shortsword
- Attack
- 18
- Traits
- agile
- magical
- versatile
- Damage
- 1d6+10 piercing
- Types
- piercing
- Range
- Ranged
- Name
- sling
- Attack
- 18
- Traits
- propulsive
- range increment
- reload
- Damage
- 1d6+8 bludgeoning
- Types
- bludgeoning
Abilities
- Mid
- Entries
- The gang leader isn't flat-footed to creatures of 7th level or lower that are hidden, undetected, flanking, or using surprise attack.
- Name
- Deny Advantage
- Entries
- When the gang leader rolls a success on a Reflex save, they get a critical success instead.
- Name
- Evasion
- Entries
- On the first round of combat, if the gang leader rolls Deception or Stealth for initiative, creatures who haven't acted are flat-footed to the gang leader.
- Name
- Surprise Attack
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The gang leader is targeted with an attack by an attacker they can see
- Entries
- The gang leader gains a +2 circumstance bonus to AC against the triggering attack.
- Name
- Nimble Dodge
- Bot
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- auditory
- emotion
- linguistic
- mental
- Trigger
- The gang leader rolls a critical hit against a creature
- Entries
- All allies that can see the gang leader gain a +1 circumstance bonus to attack rolls until the start of the gang leader's next turn.
- Name
- Brutal Rally
- Entries
- Any enemy is flat-footed against the gang leader's melee attacks due to flanking as long as the enemy is within melee reach of both the gang leader and one of the gang leader's allies.
- Name
- Gang Up
- Activity
- Number
- 1
- Unit
- action
- Entries
- The gang leader Interacts to draw a weapon, then Strike||Strikes with that weapon.
- Name
- Quick Draw
- Entries
- The gang leader deals an extra 2d6 precision damage to flat-footed creatures.
- Name
- Sneak Attack
Background
Lore
No lore provided.