Monster Dossier
Fuath
Fuath is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
8
Senses
- Name
- darkvision
Languages
- Languages
- aquan
Skills
- Acrobatics
- 7
- Deception
- 4
- Nature
- 6
- Stealth
- 7
- Thievery
- 7
- Sailing lore
- 6
Ability Mods
- Str
- 1
- Dex
- 4
- Con
- 2
- Int
- 1
- Wis
- 3
- Cha
- -1
Items
- darts (6)
Defenses
- Ac
- 17
- Saving Throws
- Fort
- 5
- Ref
- 9
- Will
- 6
- Hp
- Hp
- 18
- Weaknesses
- Amount
- 2
- Name
- cold iron
- Amount
- 2
- Name
- fire
Speed
- Walk
- 20
- Swim
- 30
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 9
- Traits
- agile
- finesse
- Damage
- 1d6+1 slashing
- Types
- slashing
- Range
- Ranged
- Name
- dart
- Attack
- 9
- Traits
- agile
- range increment
- Damage
- 1d4+1 piercing
- Types
- piercing
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 17
- Entry
- 0
- Level
- 1
- Spells
- Name
- prestidigitation
- 1
- Spells
- Name
- create water
- Name
- sleep
Abilities
- Mid
- Entries
- A fuath becomes drained 1 (or increases its drained condition by 1) after every consecutive hour they're exposed to sunlight. Being submerged in more than a foot of water prevents the sunlight from harming the fuath.
- Name
- Vulnerable to Sunlight
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- conjuration
- primal
- water
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The fuath surrounds the head of one air-breathing creature within 30 feet in a magical film of viscous water for 1 minute. The target must succeed at a 17 Reflex save or begin to choke and must hold their breath to avoid drowning (Core Rulebook 478). The film can be temporarily wiped away with a total of 3 Interact actions by the choking creature or creatures adjacent to it, allowing a new Reflex save with a +2 circumstance bonus to end the effect. (These actions don't need to be consecutive or made by the same creature.)
- Name
- Viscous Choke
Background
Lore
No lore provided.