Monster Dossier

Formian Queen

Formian Queen is a fantasy monster entry from source SoT5.

Level 17

Traits

uncommonlnlargeformian

Rules & statistics

Monster Profile

Perception

31

Senses

  • Name
    darkvision
  • Name
    scent
    Range
    Unit
    feet
    Number
    60
    Type
    precise
  • Name
    tremorsense
    Range
    Unit
    feet
    Number
    60

Languages

Languages
  • akitonian
  • formian
Abilities
  • telepathy 200 feet

Skills

Athletics
27
Arcana
30
Diplomacy
33
Intimidation
33
Medicine
31
Nature
31
Society
30

Ability Mods

Str
8
Dex
5
Con
9
Int
5
Wis
6
Cha
8

Defenses

Ac
40
Saving Throws
Fort
34
Ref
26
Will
31
Hp
  • Hp
    255
Resistances
  • Name
    all physical
    Amount
    15
  • Name
    sonic
    Amount
    15

Speed

Walk
10

Attacks

  • Range
    Melee
    Traits
    • agile
    • magic
    • reach
    Name
    claw
    Attack
    33
    Damage
    3d12+12 slashing

Spellcasting

  • Tradition
    primal
    Type
    Innate
    DC
    38
    Attack
    30
    Entry
    7
    Spells
    • Name
      magic missile
      Amount
      at will
    8
    Spells
    • Name
      disappearance
    • Name
      illusory scene
    • Name
      repulsion
    • Name
      teleport
    9
    Spells
    • Name
      cone of cold
    • Name
      feeblemind

Abilities

Top
  • Name
    Hive Mind
    Traits
    • divination
    • primal
    Entries
    • As formian worker.
Bot
  • Name
    Hive Frenzy
    Activity
    Number
    1
    Unit
    action
    Traits
    • enchantment
    • mental
    • primal
    Frequency
    Number
    1
    Unit
    day
    Entries
    • The formian queen stirs all formians within range of her telepathy into a frenzy. Each affected formian gains the quickened condition for 1 minute, and can use the extra action each round only to Strike or Stride.
  • Name
    Possess Formian
    Activity
    Number
    1
    Unit
    action
    Traits
    • incapacitation
    • mental
    • necromancy
    • possession
    • primal
    Entries
    • A formian queen transfers her consciousness to the body of any formian within range of her telepathy to whom she has a line of effect. As long as the queen's consciousness is outside her body, her body is unconscious (though she is aware if any damage is dealt to it). An unwilling target can attempt a 38 Will saving throw to resist being possessed, but the queen's offspring are part of her hive mind and thus are almost always willing. The queen receives all sensory input from the target creature; she can speak through it, and she can use her own modifier for Intelligence-, Wisdom-, and Charisma-based skill checks. If the target creature is slain or moves to a different plane from the queen's body, the queen returns to her own body immediately and is stunned||stunned 1; otherwise, she can return to her own body as a free action, ending the possession effect.
  • Name
    Telepathic Feedback
    Activity
    Number
    2
    Unit
    action
    Traits
    • enchantment
    • mental
    • primal
    Entries
    • The formian queen unleashes a blast of debilitating telepathic feedback, targeting as many creatures as she wishes within range of her telepathy and to whom she has a line of effect.
    • Targeted creatures must attempt a 38 Will save.
    • Type
      successDegree
      Entries
      Critical Success
      • The creature is unaffected and is temporarily immune to Telepathic Feedback for 24 hours.
      Success
      • The creature takes 3d6 mental damage, 1d6 persistent damage||persistent mental damage, and is sickened||sickened 1.
      Failure
      • The creature takes 6d6 mental damage, 1d6 persistent damage||persistent mental damage, and is sickened||sickened 2.
      Critical Failure
      • The creature takes 12d6 mental damage, 1d6 persistent damage||persistent mental damage, and is stunned||stunned 3. Upon recovering from the stunned condition, the creature becomes sickened||sickened 2.

Background

Lore

No lore provided.