Monster Dossier

Forge-spurned

Forge-spurned is a fantasy monster entry from source AoA4.

Level 5

Traits

uncommonnemediumfireundead

Rules & statistics

Monster Profile

Perception

11

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • dwarven
  • undercommon

Skills

Athletics
14
Crafting
14
Bebraevraes lore
12

Ability Mods

Str
5
Dex
2
Con
4
Int
1
Wis
2
Cha
0

Items

  • soul chain
  • warhammer

Defenses

Ac
22
Saving Throws
Fort
15
Ref
9
Will
11
Hp
  • Hp
    75
    Abilities
    • eternal damnation
    • negative healing
Immunities
  • death effects
  • disease
  • fire
  • paralyzed
  • poison
  • unconscious
Weaknesses
  • Amount
    5
    Name
    cold

Speed

Walk
20

Attacks

  • Range
    Melee
    Name
    soul chain
    Attack
    15
    Traits
    • disarm
    • trip
    Damage
    2d8+5 slashing plus 1d6 fire
    Types
    • fire
    • slashing
  • Range
    Melee
    Name
    warhammer
    Attack
    14
    Traits
    • shove
    Damage
    1d8+7 bludgeoning
    Types
    • bludgeoning

Abilities

Mid
  • Traits
    • divine
    • necromancy
    Entries
    • As long as its soul chain remains intact, a forge-spurned can't be truly destroyed. It rises again fully healed at the next sundown, even if its physical body was destroyed.
    Name
    Eternal Damnation
  • Traits
    • fire
    Entries
    • A creature that touches a forge-spurned (including by Grapple||grappling it or hitting it with an unarmed attack) takes 2d6 fire damage with a 21 basic Reflex save.
    Name
    Searing Heat
Bot
  • Activity
    Number
    2
    Unit
    action
    Requirements
    The forgespurned has used Forge Breath.
    Entries
    • The forge-spurned draws a massive breath to refill its emptied lungs, enabling it to use Forge Breath again.
    Name
    Inflate Bellows
  • Activity
    Number
    2
    Unit
    action
    Traits
    • divine
    • evocation
    • fire
    Entries
    • The forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot cone or a 20-foot burst centered on the forge-spurned and persists for 1d4 rounds. Each creature that moves into or starts their turn in the area takes 6d6 fire damage, with a 21 basic Reflex save. A creature that fails its save is also blinded for 1 minute. Creatures within the cloud are concealed, though not from the forge-spurned. The forge-spurned can't use Forge Breath again until it has used Inflate Bellows.
    Name
    Forge Breath
  • Traits
    • divine
    • fire
    • necromancy
    Entries
    • If a creature is slain by an attack from the soul chain and the forge-spurned is able to retain the creature's corpse, it can bind the creature's soul into the soul chain (as bind soul) with a day of work at a forge and a successful 20 Crafting check. An individual whose soul is bound in this way can't be resurrected unless the soul chain is destroyed (Hardness 5, HP 20, BT 10).
    Name
    Soul Chain

Background

Lore

No lore provided.