Monster Dossier

Followers of Dasakraem

Fungus leshy supplicants

Level -1

Traits

rarecesmallfungusleshy

Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • druidic
  • sylvan
Abilities
  • speak with plants (fungi only)

Skills

Athletics
2
Nature
4
Stealth
5

Ability Mods

Str
0
Dex
3
Con
1
Int
-1
Wis
0
Cha
-1

Defenses

Ac
15
Saving Throws
Fort
5
Ref
7
Will
2
Hp
  • Hp
    8

Speed

Walk
25

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    Name
    fist
    Attack
    6
    Damage
    1d6 bludgeoning
  • Range
    Ranged
    Traits
    • range increment
    Name
    spore pod
    Attack
    7
    Damage
    1d4 bludgeoning plus spores

Spellcasting

  • Tradition
    primal
    Type
    Innate
    DC
    14
    Entry
    4
    Spells
    • Name
      speak with plants

Abilities

Mid
  • Name
    Verdant Burst
    Traits
    • healing
    Entries
    • When a follower of Dasakraem dies, a burst of primal energy explodes from its body, restoring 1d8 Hit Points to each fungus creature in a 30-foot emanation. This area is filled with fungi, becoming difficult terrain. If the terrain is not a viable environment for this fungi, they wither after 24 hours.
Bot
  • Name
    Change Shape
    Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • polymorph
    • primal
    • transmutation
    Entries
    • The follower of Dasakraem transforms into a Small giant mushroom or patch of fungi. This ability otherwise uses the effects of tree shape.
  • Name
    Pack Attack
    Entries
    • A follower of Dasakraem's Strikes deal an additional 1d4 damage to creatures that are within the reach of at least two of the follower's allies.
  • Name
    Spores
    Entries
    • A creature that takes damage from a follower of Dasakraem's spore pod Strike must succeed at a 15 Fortitude save or take 1 persistent damage||persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (or 10 feet, on a critical failure).

Background

Lore

No lore provided.