Monster Dossier

Fjord Linnorm

Fjord Linnorm is a fantasy monster entry from source B2.

Level 16

Traits

uncommoncegargantuanamphibiousdragon

Rules & statistics

Monster Profile

Perception

28

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    60
  • Name
    true seeing

Languages

Languages
  • aklo
  • draconic
  • sylvan

Skills

Acrobatics
27
Athletics
33
Stealth
29

Ability Mods

Str
9
Dex
5
Con
8
Int
-3
Wis
6
Cha
7

Defenses

Ac
40
Saving Throws
Fort
30
Ref
28
Will
24
Hp
  • Hp
    315
    Abilities
    • regeneration 10 (deactivated
Immunities
  • cold
  • curse
  • paralyzed
  • sleep
Weaknesses
  • Name
    cold

Speed

Abilities
  • freedom of movement
Walk
35
Fly
75
Swim
50

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    33
    Traits
    • magical
    • reach
    Effects
    • fjord linnorm venom
    Damage
    3d12+17 piercing plus fjord linnorm venom
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    33
    Traits
    • agile
    • magical
    • reach
    Damage
    3d10+17 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    33
    Traits
    • agile
    • magical
    • reach
    Effects
    • Improved Grab
    Damage
    3d6+15 bludgeoning plus Improved Grab
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    37
    Entry
    Constant

Abilities

Mid
  • Traits
    • curse
    • primal
    • water
    Entries
    • When a creature slays a fjord linnorm, it must succeed at a 41 Will save or become unable to ever breathe underwater (either via a natural ability or a spell such as water breathing). In addition, the victim can hold its breath only half as long as normal, and whenever it holds its breath it becomes sickened 2.
    Name
    Curse of Stolen Breath
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • Tail only.
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • cold
    • evocation
    • primal
    Entries
    • The fjord linnorm expels a 120-foot line of icy bile, dealing 17d6 cold damage to creatures within the area (37 basic Reflex save)
    • Any creature that fails its save is covered by the ice, which freezes and fuses with the creature's skin, giving it a –10-foot penalty to Speed. A creature can Escape or Force Open the ice (34) to free itself; otherwise, the ice remains for 1 minute. The fjord linnorm can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Type
    affliction
    Name
    Fjord Linnorm Venom
    Traits
    • cold
    • poison
    DC
    37
    Saving Throw
    Fortitude
    Max Duration
    10 rounds
    Stages
    • Stage
      1
      Entry
      4d6 cold damage and clumsy 1
      Duration
      1 round
    • Stage
      2
      Entry
      6d6 cold damage and clumsy 2
      Duration
      1 round

Background

Lore

No lore provided.