Monster Dossier
Filth Fire
Filth Fire is a fantasy monster entry from source B2.
Traits
nemediumelementalfire
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- darkvision
- Name
- smoke vision
Languages
- Languages
- ignan (can't speak any language)
Skills
- Acrobatics
- 13
- Athletics
- 9
Ability Mods
- Str
- 1
- Dex
- 5
- Con
- 4
- Int
- -2
- Wis
- 3
- Cha
- 0
Defenses
- Ac
- 21
- Saving Throws
- Fort
- 12
- Ref
- 13
- Will
- 9
- Hp
- Hp
- 70
- Immunities
- bleed
- fire
- poison
- paralyzed
- sleep
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- burning lash
- Attack
- 13
- Traits
- finesse
- Damage
- 2d6+3 bludgeoning plus 1d6 persistent damage||persistent fire
- Types
- bludgeoning
- persistent
- Range
- Ranged
- Name
- ember ball
- Attack
- 13
- Traits
- fire
- range increment
- Damage
- 1d6+3 bludgeoning plus 1d6 persistent damage||persistent fire
- Types
- bludgeoning
- persistent
Abilities
- Top
- Entries
- The filth fire ignores the concealed condition from smoke.
- Name
- Smoke Vision
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- Toxic materials and churning rubbish within the filth fire's body explode in one of three ways. The filth fire chooses the effect, but it can't make the same choice twice in a row.
- Type
- list
- Items
- Fiery Beam (evocation, fire, primal) The filth fire expels a 30-foot line of flame that deals 3d6 fire damage with a 21 basic Reflex save.
- Shrapnel Blast (evocation, primal) The filth fire shoots jagged rubbish out in a 5-foot emanation that deals 2d12 piercing damage with a 21 basic Reflex save.
- Toxic Fumes (evocation, poison, primal) The filth fire belches a 15-foot cone of toxic smoke that deals 2d6 poison damage (21 basic Fortitude save). A creature that fails is also sickened 1 (or sickened 2 on a critical failure).
- Name
- Noxious Burst
Background
Lore
No lore provided.