Monster Dossier

Fallen Champion

Fallen Champion is a fantasy monster entry from source BotD.

Level 8

Traits

uncommonnemediumundead

Rules & statistics

Monster Profile

Perception

17

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Acrobatics
14
Athletics
19
Intimidation
19
Gushoukruth lore
16
Religion
17

Ability Mods

Str
5
Dex
2
Con
5
Int
2
Wis
3
Cha
5

Items

  • +1 striking machete (Gods & Magic 120)
  • defiled religious symbol of Gushoukruth|LOGM
  • +1 scale mail
  • steel shield (Hardness 5
  • HP 20
  • BT 10)

Defenses

Ac
28
Saving Throws
Fort
19
Ref
14
Will
17
Hp
  • Hp
    130
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious

Speed

Walk
25

Attacks

  • Range
    Melee
    Traits
    • deadly
    • magical
    • sweep
    Name
    machete
    Attack
    20
    Damage
    2d6+11 slashing plus heretic's smite

Spellcasting

  • Tradition
    divine
    Type
    Innate
    DC
    25
    Entry
    4
    Spells
    • Name
      harm
      Amount
      2
  • Name
    Champion Devotion Spells
    Type
    Focus
    Fp
    2
    DC
    25
    Entry
    4
    Spells
    • Name
      touch of corruption
      Source
      APG
    • Name
      unimpeded stride

Abilities

Mid
  • Name
    Agent of Despair
    Traits
    • aura
    • divine
    • emotion
    • enchantment
    • fear
    • mental
    Entries
    • 15 feet. A fallen champion emanates an aura of utter despair. Living creatures are frightened||frightened 1 while in a fallen champion's aura.
    • They can't naturally recover from this fear while in the area but recover instantly once they leave the aura.
  • Name
    Final Blasphemy
    Traits
    • divine
    • necromancy
    • negative
    Entries
    • As faithless ecclesiarch, except it has the effects of a 4th-level, 3-action harm spell (26).
  • Name
    Attack of Opportunity
    Activity
    Number
    1
    Unit
    reaction
    Traits
    • page 212
  • Name
    Shield Block
    Activity
    Number
    1
    Unit
    reaction
    Traits
    • page 213
Bot
  • Name
    Heretic's Armaments
    Traits
    • divine
    • enchantment
    Entries
    • While the fallen champion wields the favored weapon of its former deity, that weapon gains the effect of a fearsome property rune (Advanced Player's Guide 260).
  • Name
    Heretic's Smite
    Traits
    • divine
    • necromancy
    Entries
    • As faithless ecclesiarch.
  • Name
    Reap Faith
    Activity
    Number
    1
    Unit
    action
    Traits
    • divine
    • necromancy
    Requirements
    The fallen champion's last action was a Strike that dealt damage to a living creature
    Entries
    • The fallen champion saps the hope and faith from that creature. It takes 3d6 negative damage with a 25 basic Will save. Regardless of the result of the save, the creature becomes frightened||frightened 1 or increases the value of its frightened condition by 1.

Background

Lore

No lore provided.