Monster Dossier

Falariadrias

Variant norn (Bestiary 2 184)

Level 20

Traits

uniquecelargefey

Rules & statistics

Monster Profile

Perception

39

Senses

  • Name
    detect magic
  • Name
    greater darkvision
  • Name
    lifesense
    Range
    Unit
    feet
    Number
    120
  • Name
    true seeing

Languages

Languages
  • common
  • jotun
  • sylvan
Abilities
  • tongues

Skills

Deception
35
Intimidation
37
Lore
Note
all
Std
32
Occultism
38
Religion
32
Stealth
36
Thievery
34

Ability Mods

Str
7
Dex
6
Con
7
Int
10
Wis
6
Cha
7

Defenses

Ac
46
Saving Throws
Fort
35
Ref
30
Will
36
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    400
    Abilities
    • regeneration 15 (deactivated by cold iron)
Immunities
  • flat-footed
  • negative
Weaknesses
  • Name
    cold iron
    Amount
    20
Resistances
  • Name
    acid
    Amount
    20

Speed

Walk
35
Fly
35

Attacks

  • Range
    Melee
    Traits
    • deadly
    • magical
    • reach
    • versatile
    Name
    caustic shears
    Attack
    38
    Damage
    4d6+15 slashing plus 5d6 acid and shadow corrosion
  • Range
    Melee
    Traits
    • agile
    • magical
    • reach
    Name
    acid stream
    Attack
    38
    Damage
    4d10+15 acid plus shadow corrosion

Spellcasting

  • Tradition
    occult
    Type
    Innate
    DC
    42
    Entry
    7
    Spells
    • Name
      dispel magic
      Amount
      at will
    • Name
      read omens
      Amount
      at will
    • Name
      spellwrack
      Amount
      at will
    8
    Spells
    • Name
      maze
    • Name
      wind walk
    9
    Spells
    • Name
      power word kill
    • Name
      weird
    10
    Spells
    • Name
      shadow blast
      Notes
      • acid only
    • Name
      shadow siphon
    • Name
      time stop
    Constant
    10
    Spells
    • Name
      detect magic
    • Name
      mind blank
    • Name
      tongues
    • Name
      true seeing

Abilities

Top
  • Name
    Deny Fate
    Traits
    • misfortune
    Entries
    • When Falariadrias rolls initiative, enemies she can see within 120 feet that are also rolling initiative automatically roll a 1.
Bot
  • Name
    Fated
    Entries
    • When a creature is subject to a fortune effect from a norn and a misfortune effect from any source other than a norn (or vice versa), the norn's effect automatically counteracts the other effect and then takes place normally, rather than the two effects canceling each other out. If both the fortune and misfortune effect are from a norn, then the two cancel each other out as normal. At the GM's discretion, powerful entities related to fate or luck, like Vaevad, Doudraind|LOGM, or Grobreil, count as a norn for the purpose of this ability.
  • Name
    Shadow Corrosion
    Traits
    • acid
    • necromancy
    • occult
    Entries
    • When Falariadrias deals acid damage with a Strike, she regains 10 Hit Points. The target must succeed at a 39 Fortitude save or become doomed||doomed 1 (doomed||doomed 2 on a critical failure).
  • Name
    Shadow Snip
    Activity
    Number
    2
    Unit
    action
    Traits
    • acid
    • death
    • manipulate
    • necromancy
    • occult
    Frequency
    Number
    3
    Unit
    day
    Entries
    • Falariadrias produces a scrap of shadow linked to the fate of a creature within 100 feet of her, then snips it with her caustic shears. The target takes 100 acid damage (42 basic Fortitude save). If the target is reduced to 0 Hit Points from this damage, it melts into a puddle of fetid acid and dies immediately.
    • If the target failed the saving throw, it loses any acid resistance it has for 1 minute (1 day on a critical failure). A creature slain by Shadow Snip can't be restored to life except by miracle, wish, or similarly powerful magic, or by divine intervention.
    • Regardless of the outcome of its save, a creature targeted by Shadow Snip becomes temporarily immune for 24 hours. The norn can't use Shadow Snip again for 1d4 rounds.
  • Name
    Shift Fate
    Activity
    Number
    1
    Unit
    reaction
    Traits
    • divination
    • occult
    Trigger
    A creature within 120 feet attempts a saving throw
    Entries
    • The creature rolls the save twice, and then Falariadrias decides which result applies. If she chooses the lower roll, this is a misfortune effect; if she chooses the higher roll, it's a fortune effect; if they're the same, she decides which trait to apply.

Background

Lore

No lore provided.