Monster Dossier

Ether Spider

Ether Spider ETHER SPIDER FOES The Ethereal Plane is a sparsely populated realm in comparison to most, used more for traveling than dwelling. Yet the de...

Level 5

Traits

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Rules & statistics

Monster Profile

Perception

12

Senses

  • Name
    darkvision

Languages

Languages
  • aklo

Skills

Athletics
12
Stealth
15

Ability Mods

Str
5
Dex
4
Con
3
Int
-2
Wis
1
Cha
7

Defenses

Ac
21
Saving Throws
Fort
12
Ref
15
Will
10
Hp
  • Hp
    75

Speed

Walk
40
Climb
20

Attacks

  • Range
    Melee
    Name
    fangs
    Attack
    15
    Traits
    • magical
    Effects
    • ether spider venom
    • Grab
    Damage
    1d10+7 piercing plus ether spider venom and Grab
    Types
    • piercing
  • Range
    Ranged
    Name
    web
    Attack
    14
    Traits
    • magical
    • range increment
    Effects
    • ethereal web trap

Abilities

  • Type
    affliction
    Name
    Ether Spider Venom
    Traits
    • poison
    DC
    22
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      1d6 poison damage and clumsy 1
      Duration
      1 round
    • Stage
      2
      Entry
      2d6 poison damage, clumsy 2 and slowed 1
      Duration
      1 round
    • Stage
      3
      Entry
      3d6 poison damage, clumsy 3 and slowed 2
      Duration
      1 round
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The ether spider shifts to either the Ethereal Plane or the Material Plane. The ether spider can remain on the Ethereal Plane indefinitely without ill effect. While there, it can see clearly onto the Material Plane with a range of 60 feet. On its first round in an encounter, the ether spider can use this ability once as a free action.
    Name
    Ethereal Step
  • Entries
    • A creature hit by the ether spider's web attack is immobilized and stuck to the nearest surface (Escape 22).
    Name
    Ethereal Web Trap
  • Activity
    Number
    2
    Unit
    action
    Frequency
    Unit
    day
    Number
    1
    Entries
    • The ether spider flings a gout of stored webs in a 30-foot cone. These webs can pass between the Material Plane and the Ethereal Plane. Each creature in the area is immobilized, as ethereal web trap, unless it succeeds at a 22 Reflex save.
    Name
    Web Burst

Background

Lore

Ether Spider

ETHER SPIDER FOES

The Ethereal Plane is a sparsely populated realm in comparison to most, used more for traveling than dwelling. Yet the deep mists here conceal denizens such as monstrous parasitic beings that use humanoids as incubators for eggs and fiends born from the raw fears of mortal life, and ether spiders are ever vigilant against those foes' machinations.

Ether spiders are deadly predators from the Ethereal Plane resembling giant arachnids. Rather than building webs of silk, ether spiders shape the raw essence of the Ethereal Plane, weaving it in complex patterns that drift through the misty void. From these ethereal nests, whole families of ether spiders can scout the adjacent Material Plane, watching for easy prey in dark or remote corners of the land of mortals. Once an ether spider has spotted a meal, it anchors its nest and waits on the Ethereal Plane for its prey to draw near. As soon as its victim is within reach, the ether spider shifts to the Material Plane, clamps its fangs onto its prey, then shifts back to the Ethereal Plane to wait as its venom works through the creature's system. Ether spiders move between the planes with ease, making them extremely dangerous to those who cannot see or attack ethereal enemies.

Ether spiders are not mindless or evil—they are simply hungry. If a prospective meal can sate an ether spider's incredible appetite through other means, they might be able to bargain for their life. Ether spiders are especially interested in items, information, or allies who can help them against their enemies.

As many as half a dozen ether spiders might dwell in the same ether web. Although ether spiders enjoy one another's company, they don't form the same bonds as most humanoids, and they are more likely to feast on the corpse of a fallen sibling than save one from certain doom.

Ether spiders dwell in vast nests adrift in the Ghost World, where they are more likely to let down their guard. Travelers who find a floating ether spider commune should have an easier time of making peaceful contact to trade with or even befriend these strange arachnids. The nests drift on metaphysical currents and are rarely seen in the same vicinity twice. Sometimes a point of interest on the neighboring Material Plane compels them to tether their nest to an area, creating a semipermanent home, and those who learn its location can return to it repeatedly.