Monster Dossier
Elemental, Sod Hound
Elemental, Sod Hound Earth elementals such as sod hounds make excellent bodyguards for spelunkers and are ideal protectors of important subterranean loc...
Traits
nsmallearthelemental
Rules & statistics
Monster Profile
Perception
9
Senses
- Name
- crystal sense
- Name
- darkvision
Skills
- Athletics
- 11
- Survival
- Std
- 9
- To Track
- 11
Ability Mods
- Str
- 4
- Dex
- -1
- Con
- 3
- Int
- -4
- Wis
- 2
- Cha
- -1
Defenses
- Ac
- 19
- Saving Throws
- Fort
- 12
- Ref
- 6
- Will
- 7
- Hp
- Hp
- 44
- Immunities
- bleed
- poison
- sleep
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 11
- Effects
- Knockdown
- Damage
- 1d10 + 6 piercing plus Knockdown
- Types
- piercing
Abilities
- Top
- Name
- Crystal Sense
- Entries
- A sod hound can sense crystals or gems within 60 feet.
- Bot
- Name
- Earth Glide
- Entries
- The sod hound Burrow||burrows through any earthen matter, including rock. It moves up to 20 feet, leaving no tunnels or signs of its passing.
- Name
- Knockdown
- Entries
- When the sod hound succeeds at its jaws Strike, it can use this action immediately after to automatically knock over the target, giving the target the prone condition.
Background
Lore
Elemental, Sod Hound
Earth elementals such as sod hounds make excellent bodyguards for spelunkers and are ideal protectors of important subterranean locations, such as vaults and treasuries. Coming from the Plane of Earth, they can appear in caverns deep underground or in other stony environments.
Sod hounds take the form of mossy canines made of packed dirt and pebbles. They can band together with other sod hounds, traveling as a pack. They're loyal to a fault, eagerly following their summoners' commands.