Monster Dossier

Elder Child Of Traemeik

Elder Child Of Traemeik is a fantasy monster entry from source AV3.

Level 9

Traits

rarelesmallmummyundead

Rules & statistics

Monster Profile

Perception

18

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    tremorsense
    Range
    30

Languages

Languages
  • common
  • gnome
  • undercommon

Skills

Athletics
19
Nature
19
Stealth
19

Ability Mods

Str
6
Dex
3
Con
0
Int
0
Wis
3
Cha
0

Defenses

Ac
28
Saving Throws
Fort
15
Ref
18
Will
20
Hp
  • Hp
    155
    Abilities
    • negative healing
Immunities
  • death effects
Resistances
  • Amount
    10
    Name
    fire

Speed

Abilities
  • burrow 15 feet
Walk
20

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    21
    Effects
    • bog rot
    Damage
    2d10+8 bludgeoning plus bog rot
    Types
    • bludgeoning

Spellcasting

  • Type
    Prepared
    Tradition
    primal
    DC
    28
    Attack
    20
    Entry
    0
    Level
    5
    Spells
    • Name
      acid splash
    • Name
      detect magic
    • Name
      prestidigitation
    • Name
      produce flame
    • Name
      read aura
    2
    Spells
    • Name
      acid arrow
    • Name
      entangle
    • Name
      glitterdust
    3
    Spells
    • Name
      blindness
    • Name
      glyph of warding
    • Name
      meld into stone
    4
    Spells
    • Name
      air walk
    • Name
      barkskin
    • Name
      freedom of movement
  • Type
    Innate
    Tradition
    primal
    DC
    28
    Entry
    1
    Spells
    • Name
      illusory disguise

Abilities

Mid
  • Traits
    • aura
    • divine
    • enchantment
    • mental
    Entries
    • 30 feet. A creature that begins its turn within the area feels as if its lungs were filling with water and must succeed at a 28 Fortitude save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new save at the end of its turn. A creature that succeeds is temporarily immune for 24 hours.
    Name
    Breath of the Bog
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature walks on top of a bog mummy that lies buried in the mud or peat below
    Requirements
    Initiative has not yet been rolled
    Entries
    • The bog mummy automatically notices the creature and Burrows before rolling initiative.
    Name
    Rise Up
Bot
  • Type
    affliction
    Name
    Bog Rot
    Traits
    • curse
    • disease
    • divine
    • necromancy
    • negative
    Note
    This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-level resurrect ritual or similar magic
    DC
    21
    Saving Throw
    Fortitude
    Stages
    • Stage
      1
      Entry
      carrier with no ill effect
      Duration
      1 minute
    • Stage
      2
      Entry
      3d6 negative damage and clumsy|CRB|clumsy 1
      Duration
      1 day

Background

Lore

No lore provided.