Monster Dossier
Elder Child Of Traemeik
Elder Child Of Traemeik is a fantasy monster entry from source AV3.
Traits
rarelesmallmummyundead
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- tremorsense
- Range
- 30
Languages
- Languages
- common
- gnome
- undercommon
Skills
- Athletics
- 19
- Nature
- 19
- Stealth
- 19
Ability Mods
- Str
- 6
- Dex
- 3
- Con
- 0
- Int
- 0
- Wis
- 3
- Cha
- 0
Defenses
- Ac
- 28
- Saving Throws
- Fort
- 15
- Ref
- 18
- Will
- 20
- Hp
- Hp
- 155
- Abilities
- negative healing
- Immunities
- death effects
- Resistances
- Amount
- 10
- Name
- fire
Speed
- Abilities
- burrow 15 feet
- Walk
- 20
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 21
- Effects
- bog rot
- Damage
- 2d10+8 bludgeoning plus bog rot
- Types
- bludgeoning
Spellcasting
- Type
- Prepared
- Tradition
- primal
- DC
- 28
- Attack
- 20
- Entry
- 0
- Level
- 5
- Spells
- Name
- acid splash
- Name
- detect magic
- Name
- prestidigitation
- Name
- produce flame
- Name
- read aura
- 2
- Spells
- Name
- acid arrow
- Name
- entangle
- Name
- glitterdust
- 3
- Spells
- Name
- blindness
- Name
- glyph of warding
- Name
- meld into stone
- 4
- Spells
- Name
- air walk
- Name
- barkskin
- Name
- freedom of movement
- Type
- Innate
- Tradition
- primal
- DC
- 28
- Entry
- 1
- Spells
- Name
- illusory disguise
Abilities
- Mid
- Traits
- aura
- divine
- enchantment
- mental
- Entries
- 30 feet. A creature that begins its turn within the area feels as if its lungs were filling with water and must succeed at a 28 Fortitude save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new save at the end of its turn. A creature that succeeds is temporarily immune for 24 hours.
- Name
- Breath of the Bog
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature walks on top of a bog mummy that lies buried in the mud or peat below
- Requirements
- Initiative has not yet been rolled
- Entries
- The bog mummy automatically notices the creature and Burrows before rolling initiative.
- Name
- Rise Up
- Bot
- Type
- affliction
- Name
- Bog Rot
- Traits
- curse
- disease
- divine
- necromancy
- negative
- Note
- This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-level resurrect ritual or similar magic
- DC
- 21
- Saving Throw
- Fortitude
- Stages
- Stage
- 1
- Entry
- carrier with no ill effect
- Duration
- 1 minute
- Stage
- 2
- Entry
- 3d6 negative damage and clumsy|CRB|clumsy 1
- Duration
- 1 day
Background
Lore
No lore provided.