Monster Dossier
Duneshaker Solifugid
Duneshaker Solifugid is a fantasy monster entry from source B2.
Traits
ngargantuananimal
Rules & statistics
Monster Profile
Perception
30
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- tremorsense
- Range
- 30
Skills
- Acrobatics
- 33
- Athletics
- 35
- Stealth
- Std
- 33
- In deserts
- 37
Ability Mods
- Str
- 9
- Dex
- 7
- Con
- 7
- Int
- -5
- Wis
- 4
- Cha
- -4
Defenses
- Ac
- 42
- Saving Throws
- Fort
- 31
- Ref
- 33
- Will
- 28
- Hp
- Hp
- 340
Speed
- Walk
- 50
- Burrow
- 25
- Climb
- 25
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 35
- Traits
- reach
- Damage
- 4d10+17 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 35
- Traits
- agile
- reach
- Damage
- 3d10+17 slashing
- Types
- slashing
Abilities
- Entries
- Each turn, the first time the duneshaker solifugid is adjacent to a Large or smaller creature during a move action it's using, that creature must succeed at a 39 Reflex save or fall prone.
- Name
- Earth Shaker
- Activity
- Number
- 1
- Unit
- action
- Entries
- The duneshaker solifugid Stride||Strides and makes a Strike at the end of that movement. If the duneshaker solifugid began this action hidden, it remains hidden until after this ability's Strike.
- Name
- Pounce
- Activity
- Number
- 1
- Unit
- action
- Entries
- claw
- Name
- Rend
- Activity
- Number
- 2
- Unit
- action
- Traits
- poison
- Entries
- The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the area takes 10d6 poison damage (39 basic Fortitude save). A creature that fails its saving throw is blinded for 1d6 rounds (or permanently on a critical failure). The duneshaker solifugid can't use Venom Spray again for 1d4 rounds.
- Name
- Venom Spray
Background
Lore
No lore provided.