Monster Dossier

Duneshaker Solifugid

Duneshaker Solifugid is a fantasy monster entry from source B2.

Level 18

Traits

ngargantuananimal

Rules & statistics

Monster Profile

Perception

30

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    tremorsense
    Range
    30

Skills

Acrobatics
33
Athletics
35
Stealth
Std
33
In deserts
37

Ability Mods

Str
9
Dex
7
Con
7
Int
-5
Wis
4
Cha
-4

Defenses

Ac
42
Saving Throws
Fort
31
Ref
33
Will
28
Hp
  • Hp
    340

Speed

Walk
50
Burrow
25
Climb
25

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    35
    Traits
    • reach
    Damage
    4d10+17 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    35
    Traits
    • agile
    • reach
    Damage
    3d10+17 slashing
    Types
    • slashing

Abilities

  • Entries
    • Each turn, the first time the duneshaker solifugid is adjacent to a Large or smaller creature during a move action it's using, that creature must succeed at a 39 Reflex save or fall prone.
    Name
    Earth Shaker
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The duneshaker solifugid Stride||Strides and makes a Strike at the end of that movement. If the duneshaker solifugid began this action hidden, it remains hidden until after this ability's Strike.
    Name
    Pounce
  • Activity
    Number
    1
    Unit
    action
    Entries
    • claw
    Name
    Rend
  • Activity
    Number
    2
    Unit
    action
    Traits
    • poison
    Entries
    • The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the area takes 10d6 poison damage (39 basic Fortitude save). A creature that fails its saving throw is blinded for 1d6 rounds (or permanently on a critical failure). The duneshaker solifugid can't use Venom Spray again for 1d4 rounds.
    Name
    Venom Spray

Background

Lore

No lore provided.