Monster Dossier
Duende
Duende is a fantasy monster entry from source B3.
Traits
uncommoncnsmallearthfey
Rules & statistics
Monster Profile
Perception
7
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- tremorsense
- Range
- 60
Languages
- Languages
- gnomish
- sylvan
- undercommon
Skills
- Intimidation
- 8
- Society
- 7
- Survival
- 9
- Farming lore
- 7
- Labor lore
- 7
Ability Mods
- Str
- 1
- Dex
- 3
- Con
- 2
- Int
- 1
- Wis
- 3
- Cha
- 4
Items
- toenail cutter
Defenses
- Ac
- 17
- Saving Throws
- Fort
- 6
- Ref
- 9
- Will
- 9
- Hp
- Hp
- 35
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- toenail cutter
- Attack
- 10
- Traits
- agile
- backstabber
- finesse
- Damage
- 1d6+3 slashing
- Types
- slashing
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 18
- Attack
- 10
- Entry
- 0
- Level
- 1
- Spells
- Name
- daze
- Name
- guidance
- Name
- telekinetic projectile
- 1
- Spells
- Name
- fear
- Name
- phantom pain
- 2
- Spells
- Name
- invisibility
- Notes
- self only
- 3
- Spells
- Name
- locate
Abilities
- Activity
- Number
- 3
- Unit
- action
- Traits
- primal
- transmutation
- Entries
- The duende shrinks to the size of an ant, allowing them to enter very small tunnels within the earth such as anthills or termite mounds. Their Speed decreases to 5 feet. They can remain in this size until they end the effect by spending a single action, which has the concentrate trait.
- If the duende is underground and a creature hits the space they're occupying with a Strike (hitting automatically) that deals 5 damage or more, the duende is expelled from the tunnels, returns to their normal size, and takes bludgeoning damage equal to the damage from the Strike.
- Name
- Earthmound Dweller
- Activity
- Number
- 2
- Unit
- action
- Traits
- occult
- illusion
- Requirements
- The duende is holding brown or yellow earthen objects, such as ginger or animal dung
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The duende makes the objects look, feel, and smell like gold trinkets of a similar size. A creature that touches or Interacts with an affected object can attempt a 18 Perception check to disbelieve the illusion|CRB|2|disbelieving illusions|0, and a successful 20 check with Crafting or an appropriate Lore skill (such as Lore||Mining Lore) reveals their true nature. The effect ends if the objects are exposed to sunlight.
- Name
- Fool's Gold
Background
Lore
No lore provided.