Monster Dossier
Draugr
Draugr is a fantasy monster entry from source B2.
Traits
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Rules & statistics
Monster Profile
Perception
7
Senses
- Name
- darkvision
Languages
- Languages
- common (can't speak any language)
Skills
- Athletics
- 10
- Stealth
- 8
Ability Mods
- Str
- 4
- Dex
- 2
- Con
- 3
- Int
- -1
- Wis
- 1
- Cha
- 1
Items
- greataxe
- leather armor
Defenses
- Ac
- 17
- Saving Throws
- Fort
- 11
- Ref
- 6
- Will
- 7
- Hp
- Hp
- 35
- Immunities
- poison
- death effects
- disease
- paralyzed
- unconscious
- Weaknesses
- Amount
- 5
- Name
- positive
- Resistances
- Amount
- 3
- Name
- fire
Speed
- Walk
- 25
- Swim
- 25
Attacks
- Range
- Melee
- Name
- greataxe
- Attack
- 10
- Traits
- sweep
- Effects
- grotesque gift
- Damage
- 1d12+4 slashing plus grotesque gift
- Types
- slashing
- Range
- Melee
- Name
- fist
- Attack
- 10
- Traits
- agile
- Effects
- grotesque gift
- Damage
- 1d4+4 slashing plus grotesque gift
- Types
- slashing
Abilities
- Mid
- Traits
- curse
- divine
- necromancy
- Entries
- A creature that slays a draugr is subjected to a mariner's curse spell with a save DC of 17. The curse ends if the draugr is buried in a calm sea or after 1 week passes.
- Name
- The Sea's Revenge
- Bot
- Traits
- olfactory
- Entries
- A draugr's attacks spatter their targets with rancid flesh and rotting seaweed.
- A creature damaged by a draugr's Strike must succeed at a 15 Fortitude save or become sickened 1 (sickened 2 on a critical failure).
- Name
- Grotesque Gift
- Activity
- Number
- 2
- Unit
- action
- Entries
- The draugr makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the draugr's multiple attack penalty.
- Name
- Swipe
Background
Lore
No lore provided.