Monster Dossier
Dramofir
Dramofir is a fantasy monster entry from source B3.
Traits
uncommonnlargeaberrationdream
Rules & statistics
Monster Profile
Perception
28
Senses
- Name
- greater darkvision
Languages
- Languages
- N/A
- Abilities
- tongues
- telepathy 100 feet
Skills
- Acrobatics
- 26
- Diplomacy
- 27
- Stealth
- 28
- Dreamlands lore
- 23
Ability Mods
- Str
- 3
- Dex
- 6
- Con
- 4
- Int
- 1
- Wis
- 8
- Cha
- 7
Defenses
- Ac
- 35
- Saving Throws
- Fort
- 22
- Ref
- 26
- Will
- 30
- Hp
- Hp
- 290
- Immunities
- sleep
- Weaknesses
- Amount
- 10
- Name
- slashing
- Resistances
- Name
- surreal anatomy
Speed
- Walk
- 25
- Fly
- 25
Attacks
- Range
- Melee
- Name
- needle
- Attack
- 27
- Traits
- agile
- finesse
- reach
- Damage
- 3d6+9 piercing plus 2d6 mental
- Types
- mental
- piercing
- Range
- Ranged
- Name
- needle
- Attack
- 27
- Traits
- agile
- thrown
- Damage
- 3d6+9 piercing plus 2d6 mental
- Types
- mental
- piercing
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 36
- Entry
- 4
- Spells
- Name
- dimension door
- Amount
- at will
- 7
- Spells
- Name
- darkness
- Name
- mask of terror
- Name
- nightmare
- Name
- sleep
- Name
- soothe
- Amount
- 2
- 8
- Spells
- Name
- dream council
- Constant
- 5
- Spells
- Name
- tongues
Abilities
- Mid
- Entries
- A dramofir has resistance 10 to precision damage and the extra damage from critical hits. If the resistance is greater than the extra damage, it reduces the extra damage to 0 but doesn't reduce the attack's normal damage.
- Name
- Surreal Anatomy
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- emotion
- enchantment
- mental
- occult
- visual
- Entries
- The dramofir swishes their robes in a mesmerizing display that brings the dreams in the robes to life before the viewer's very eyes. Each creature within 30 feet must attempt a 34 Will save or be filled with ennui.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected and temporarily immune for 24 hours.
- Success
- For 1 round, the creature takes a –1 status penalty to attack rolls, saving throws, and skill checks, and all other emotion effects on it are suppressed.
- Failure
- As success, but the creature is also slowed 1 and the duration is 1d4 rounds.
- Critical Failure
- As success, but the creature is also slowed 1, the status penalty is –2, and the duration is 1 minute.
- Name
- Bittersweet Dreams
- Activity
- Number
- 3
- Unit
- action
- Traits
- enchantment
- mental
- occult
- Requirements
- The dramofir is adjacent to an unconscious or sleeping creature
- Entries
- The dramofir licks the creature's forehead, places their hand in the same spot, and siphons the creature's dreams to incorporate into their robes. If the target is affected by any mental effect altering their dreams, such as an animate dream's curse of endless nightmares or a nightmare spell, the dramofir attempts to counteract that effect (counteract modifier +26). Otherwise, the dramofir plucks a benign dream from the creature, and the target must attempt a 36 Will save.
- Type
- successDegree
- Entries
- Success
- The creature is unaffected.
- Failure
- The creature is stupefied 1 until the next time it gets a full night's rest.
- Critical Failure
- As failure, but stupefied 2, and the dramofir casts a 6th-level modify memory spell on the target.
- Name
- Pluck Dream
Background
Lore
No lore provided.