Monster Dossier
Dragonstorm Fire Giant
Variant fire giant
Traits
rarenehugegianthumanoid
Rules & statistics
Monster Profile
Perception
30
Senses
- Name
- low-light vision
Languages
- Languages
- auran
- common
- draconic
- jotun
Skills
- Acrobatics
- 31
- Athletics
- 35
- Intimidation
- 35
Ability Mods
- Str
- 9
- Dex
- 6
- Con
- 7
- Int
- 3
- Wis
- 5
- Cha
- 2
Items
- +2 greater striking greatsword
- +2 greater resilient hide armor
- sack with 5 rocks
Defenses
- Ac
- 42
- Saving Throws
- Fort
- 33
- Ref
- 27
- Will
- 30
- Hp
- Hp
- 400
- Immunities
- fire
- Weaknesses
- Amount
- 20
- Name
- good
- Resistances
- Amount
- 20
- Name
- acid
- Amount
- 20
- Name
- electricity
- Amount
- 20
- Name
- cold
- Amount
- 20
- Name
- poison
Speed
- Walk
- 35
Attacks
- Range
- Melee
- Name
- greatsword
- Attack
- 35
- Traits
- magical
- reach
- versatile
- Damage
- 3d12+20 slashing plus 1d6 electricity
- Types
- electricity
- slashing
- Range
- Ranged
- Name
- rock
- Attack
- 35
- Traits
- range increment
- Damage
- 3d10+12 bludgeoning plus 1d6 electricity
- Types
- bludgeoning
- electricity
Spellcasting
- Type
- Innate
- Tradition
- arcane
- DC
- 40
- Entry
- 3
- Spells
- Name
- levitate
- Amount
- at will
- Constant
- 4
- Spells
- Name
- freedom of movement
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Catch Rock
- Bot
- Activity
- Number
- 3
- Unit
- action
- Traits
- divine
- evocation
- Entries
- The dragonstorm fire giant raises one hand to the sky, channeling dragonstorm energy into the blade held in the other. The giant makes a greatsword Strike with a –2 circumstance penalty against each creature within its reach. It makes only one attack roll and compares the result against each creature's AC. This Strike deals an additional 1d8 acid, 1d8 cold, 1d8 electricity, 1d8 fire, and 1d8 poison damage and counts as two attacks for the giant's multiple attack penalty.
- Name
- Dragonstorm Blade
- Activity
- Number
- 1
- Unit
- action
- Name
- Throw Rock
Background
Lore
No lore provided.