Monster Dossier

Draconal

Draconal is a fantasy monster entry from source B3.

Level 20

Traits

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Rules & statistics

Monster Profile

Perception

36

Senses

  • Name
    darkvision
  • Name
    true seeing

Languages

Languages
  • celestial
  • draconic
  • infernal
Abilities
  • speak with animals
  • tongues

Skills

Arcana
38
Crafting
30
Deception
35
Diplomacy
37
Intimidation
35
Medicine
34
Nature
34
Religion
36
Society
32
Survival
32
Nirvana lore
36

Ability Mods

Str
10
Dex
5
Con
8
Int
8
Wis
10
Cha
9

Defenses

Ac
45
Saving Throws
Fort
34
Ref
31
Will
38
Hp
  • Hp
    370
    Abilities
    • regeneration 20 (deactivated by evil
Weaknesses
  • Amount
    15
    Name
    evil
Resistances
  • Amount
    15
    Name
    fire

Speed

Walk
30
Fly
90

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    38
    Traits
    • good
    • magical
    • reach
    Damage
    3d12+18 piercing plus 1d6 good plus 4d6 fire
    Types
    • fire
    • good
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    38
    Traits
    • agile
    • good
    • magical
    • reach
    Damage
    3d8+18 slashing plus 1d6 good plus 4d6 fire
    Types
    • fire
    • good
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    46
    Attack
    38
    Entry
    9
    Spells
    • Name
      breath of life
    • Name
      dispel magic
    • Name
      divine decree
    • Name
      earthquake
    • Name
      heal
      Amount
      3
    • Name
      implosion
    • Name
      storm of vengeance
    10
    Spells
    • Name
      miracle
    Constant
    7
    Spells
    • Name
      circle of protection
    • Name
      speak with animals
    • Name
      tongues
    • Name
      true seeing

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within the draconal's reach would take damage
    Entries
    • Before applying the damage, the draconal casts lay on hands on the triggering creature.
    Name
    Dragon's Salvation
Bot
  • Entries
    • 46, 3 Focus Points; 10th dazzling flash (Core Rulebook 391), lay on hands (Core Rulebook 387), protector's sphere (Core Rulebook 395)
    Name
    Champion Focus Spell
  • Activity
    Number
    2
    Unit
    action
    Traits
    • divine
    • evocation
    Entries
    • The draconal breathes a blast of energy that deals 21d6 fire damage to creatures they choose to damage in a 60-foot cone (44 basic Reflex save). They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all. They can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Entries
    • Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type. They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strike||Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color. This red draconal has the protection and sun domains.
    Name
    Dragon's Wisdom

Background

Lore

No lore provided.