Monster Dossier
Draconal
Draconal is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
36
Senses
- Name
- darkvision
- Name
- true seeing
Languages
- Languages
- celestial
- draconic
- infernal
- Abilities
- speak with animals
- tongues
Skills
- Arcana
- 38
- Crafting
- 30
- Deception
- 35
- Diplomacy
- 37
- Intimidation
- 35
- Medicine
- 34
- Nature
- 34
- Religion
- 36
- Society
- 32
- Survival
- 32
- Nirvana lore
- 36
Ability Mods
- Str
- 10
- Dex
- 5
- Con
- 8
- Int
- 8
- Wis
- 10
- Cha
- 9
Defenses
- Ac
- 45
- Saving Throws
- Fort
- 34
- Ref
- 31
- Will
- 38
- Hp
- Hp
- 370
- Abilities
- regeneration 20 (deactivated by evil
- Weaknesses
- Amount
- 15
- Name
- evil
- Resistances
- Amount
- 15
- Name
- fire
Speed
- Walk
- 30
- Fly
- 90
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 38
- Traits
- good
- magical
- reach
- Damage
- 3d12+18 piercing plus 1d6 good plus 4d6 fire
- Types
- fire
- good
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 38
- Traits
- agile
- good
- magical
- reach
- Damage
- 3d8+18 slashing plus 1d6 good plus 4d6 fire
- Types
- fire
- good
- slashing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 46
- Attack
- 38
- Entry
- 9
- Spells
- Name
- breath of life
- Name
- dispel magic
- Name
- divine decree
- Name
- earthquake
- Name
- heal
- Amount
- 3
- Name
- implosion
- Name
- storm of vengeance
- 10
- Spells
- Name
- miracle
- Constant
- 7
- Spells
- Name
- circle of protection
- Name
- speak with animals
- Name
- tongues
- Name
- true seeing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within the draconal's reach would take damage
- Entries
- Before applying the damage, the draconal casts lay on hands on the triggering creature.
- Name
- Dragon's Salvation
- Bot
- Entries
- 46, 3 Focus Points; 10th dazzling flash (Core Rulebook 391), lay on hands (Core Rulebook 387), protector's sphere (Core Rulebook 395)
- Name
- Champion Focus Spell
- Activity
- Number
- 2
- Unit
- action
- Traits
- divine
- evocation
- Entries
- The draconal breathes a blast of energy that deals 21d6 fire damage to creatures they choose to damage in a 60-foot cone (44 basic Reflex save). They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all. They can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
- Entries
- Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type. They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strike||Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color. This red draconal has the protection and sun domains.
- Name
- Dragon's Wisdom
Background
Lore
No lore provided.