Monster Dossier

Doprillu

Doprillu is a fantasy monster entry from source B2.

Level 14

Traits

nemediumaberration

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision
  • Name
    see invisibility

Languages

Languages
  • aklo
  • common
  • undercommon

Skills

Acrobatics
26
Athletics
30
Intimidation
22
Stealth
24

Ability Mods

Str
8
Dex
6
Con
7
Int
1
Wis
4
Cha
2

Defenses

Ac
36
Saving Throws
Fort
27
Ref
28
Will
24
Hp
  • Hp
    260
    Abilities
    • regeneration 20 (deactivated by cold)
Immunities
  • enfeebled (while wearing its
Resistances
  • Amount
    15
    Name
    fire

Speed

Walk
40
Climb
40

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    30
    Traits
    • agile
    • magical
    Effects
    • 3d8+16
    Damage
    3d8+16 plus 2d6 fire and Improved Grab
    Types
    • fire

Spellcasting

  • Type
    Innate
    Tradition
    occult
    DC
    28
    Entry
    Constant
    6
    Spells
    • Name
      see invisibility

Abilities

Mid
  • Entries
    • A doprillu's unique wooden mask is the source of its power. A doprillu deprived of its mask loses its regeneration and its immunity to enfeebled and slowed, and it immediately becomes enfeebled 1. The enfeebled value increases by 1 at the start of each of the doprillu's turns, to a maximum of enfeebled 4. If the mask is put back on, the doprillu immediately regains its abilities and loses the enfeebled condition. A creature can pull off the mask with a successful 34 Athletics check to Force Open.
    Name
    Mask of Power
  • Traits
    • fire
    Entries
    • Fiery magma runs through the doprillu's veins.
    • A creature that starts its turn grabbed by the doprillu takes 7d6 fire damage.
    Name
    Volcanic Veins
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The doprillu is the target of a physical ranged attack
    Requirements
    The doprillu is aware of the attack, isn't flat-footed against it, and has a hand free
    Entries
    • The doprillu gains a +4 circumstance bonus to its AC against the triggering attack.
    Name
    Deflect Arrow
Bot
  • Activity
    Number
    1
    Unit
    action
    Requirements
    The doprillu has a creature grabbed
    Entries
    • The doprillu swings the grabbed creature as a weapon. This Strike has a +30 attack modifier and deals 3d8+16 bludgeoning damage. The Strike is magical and has a reach of 10 feet. On a hit, the grabbed creature takes half the damage dealt to the target.
    Name
    Body Strike
  • Activity
    Number
    2
    Unit
    action
    Requirements
    The doprillu has a creature grabbed
    Entries
    • The doprillu whirls the grabbed creature about, making a Body Strike against each creature in reach. After that Strike, the doprillu can hurl the grabbed creature up to 50 feet as a ranged Strike. This Strike has the same attack modifier and damage as Body Strike, but has the thrown weapon trait.
    Name
    Whirlwind Throw

Background

Lore

No lore provided.