Monster Dossier
Dire Wolf
Dire Wolf is a fantasy monster entry from source B1.
Traits
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Rules & statistics
Monster Profile
Perception
10
Senses
- Name
- low-light vision
- Type
- imprecise
- Name
- scent
- Range
- 30
Skills
- Acrobatics
- 8
- Athletics
- 12
- Stealth
- 8
- Survival
- 10
Ability Mods
- Str
- 5
- Dex
- 3
- Con
- 4
- Int
- -4
- Wis
- 3
- Cha
- -2
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 11
- Ref
- 8
- Will
- 8
- Hp
- Hp
- 50
Speed
- Walk
- 35
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 12
- Traits
- reach
- Effects
- Knockdown or Grab
- Damage
- 1d10+5 piercing plus Knockdown or Grab
- Types
- piercing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- 20
- Name
- Buck
- Bot
- Entries
- The dire wolf's Strike||Strikes deal 1d6 extra damage to creatures within reach of at least two of the wolf's allies.
- Name
- Pack Attack
- Activity
- Number
- 1
- Unit
- action
- Traits
- attack
- Requirements
- The dire wolf has a creature grabbed with its jaws.
- Entries
- The dire wolf fiercely tainobraies the grabbed creature with its teeth, dealing 1d10+2 damage (20 basic Fortitude save).
- Name
- Worry
Background
Lore
No lore provided.