Monster Dossier

Derghodaemon

Derghodaemon is a fantasy monster entry from source B2.

Level 12

Traits

nelargedaemonfiend

Rules & statistics

Monster Profile

Perception

24

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    60

Languages

Languages
  • common
  • daemonic
Abilities
  • telepathy 100 feet

Skills

Acrobatics
22
Athletics
25
Intimidation
24
Stealth
24

Ability Mods

Str
7
Dex
6
Con
5
Int
1
Wis
6
Cha
6

Defenses

Ac
33
Saving Throws
Fort
21
Ref
24
Will
22
Hp
  • Hp
    240
Immunities
  • confusion
  • death effects
  • swarm attacks

Speed

Walk
35

Attacks

  • Range
    Melee
    Name
    claw
    Attack
    25
    Traits
    • deadly
    • evil
    • magical
    • reach
    Damage
    3d8+10 slashing plus 1d6 evil
    Types
    • evil
    • slashing
  • Range
    Ranged
    Name
    swarm spit
    Attack
    25
    Traits
    • evil
    • magical
    • range
    Damage
    2d6+13 piercing plus 1d6 evil
    Types
    • evil
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    32
    Entry
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • good only
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    5
    Spells
    • Name
      dimension door
    6
    Spells
    • Name
      blade barrier
    • Name
      feeblemind
      Amount
      3

Abilities

  • Activity
    Number
    1
    Unit
    action
    Traits
    • divine
    • emotion
    • enchantment
    • incapacitation
    • mental
    • visual
    Entries
    • A non-evil target must succeed at a 32 Will save or become confused for 1 round, or 1 minute on a critical failure. It is temporarily immune for 10 minutes.
    Name
    Derghodaemon's Stare
  • Activity
    Number
    1
    Unit
    action
    Traits
    • claw
    Name
    Rend
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The derghodaemon makes up to five claw Strike||Strikes, each against a different target. These attacks count toward the derghodaemon's multiple attack penalty, but the penalty doesn't increase until after all the attacks.
    Name
    Savage Assault
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The derghodaemon spews a large swarm, making a swarm spit Strike against up to two adjacent targets within range. Whether or not the targets are hit, each must attempt a 31 Reflex save (at a –2 circumstance penalty if it was actually hit by the swarm spit). persistent damage caused by the swarming infestation ends as soon as the creature takes any amount of damage from an area effect. The derghodaemon can't use this ability for 1d4 rounds.
    • Type
      successDegree
      Entries
      Critical Success
      The swarm disperses as soon as it deals its swarm spit Strike damage.
      Success
      The swarm clings to the target and infests it, dealing 1d6 persistent damage||persistent piercing damage.
      Failure
      The swarm clings to the target and infests it, dealing 2d6 persistent damage||persistent piercing damage.
      Critical Failure
      As failure, but the hissing sounds caused by the infestation also cause the target to become confused for 1 round; this additional effect has the auditory, emotion, and mental traits.
    Name
    Swarming Infestation

Background

Lore

No lore provided.