Monster Dossier

Deadly Mantis

Deadly Mantis is a fantasy monster entry from source B1.

Level 11

Traits

ngargantuananimal

Rules & statistics

Monster Profile

Perception

20

Senses

  • Name
    darkvision

Skills

Acrobatics
18
Athletics
25
Stealth
22

Ability Mods

Str
8
Dex
3
Con
5
Int
-5
Wis
3
Cha
-2

Defenses

Ac
31
Saving Throws
Fort
24
Ref
20
Will
18
Hp
  • Hp
    220

Speed

Walk
50
Climb
50

Attacks

  • Range
    Melee
    Name
    mandibles
    Attack
    25
    Traits
    • reach
    Damage
    2d12+14 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    leg
    Attack
    24
    Traits
    • agile
    • reach
    Effects
    • Grab
    Damage
    2d10+14 piercing plus Grab
    Types
    • piercing

Abilities

  • Activity
    Number
    1
    Unit
    action
    Entries
    • The deadly mantis flings a grabbed creature into the air, up to 30 feet overhead and up to 30 feet away from the mantis (the creature takes damage from the fall as normal). If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a 31 basic Reflex save.
    Name
    Fling
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The mantis Leaps up to 40 feet vertically and 20 feet horizontally. At any point during the jump, it can make a leg Strike. If it hits, it automatically Grabs the target, bringing the creature along until the end of the jump.
    Name
    Leaping Grab
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The mantis makes a mandibles Strike against a creature it has grabbed. If that Strike hits and the creature is wearing armor with Hardness 12 or lower, the armor is broken. This Strike doesn't further damage armor that's already broken.
    Name
    Rending Mandibles
  • Entries
    • On the first round of combat, creatures that haven't acted are flat-footed to the giant mantis.
    Name
    Sudden Strike

Background

Lore

No lore provided.