Monster Dossier
Deadly Mantis
Deadly Mantis is a fantasy monster entry from source B1.
Traits
ngargantuananimal
Rules & statistics
Monster Profile
Perception
20
Senses
- Name
- darkvision
Skills
- Acrobatics
- 18
- Athletics
- 25
- Stealth
- 22
Ability Mods
- Str
- 8
- Dex
- 3
- Con
- 5
- Int
- -5
- Wis
- 3
- Cha
- -2
Defenses
- Ac
- 31
- Saving Throws
- Fort
- 24
- Ref
- 20
- Will
- 18
- Hp
- Hp
- 220
Speed
- Walk
- 50
- Climb
- 50
Attacks
- Range
- Melee
- Name
- mandibles
- Attack
- 25
- Traits
- reach
- Damage
- 2d12+14 piercing
- Types
- piercing
- Range
- Melee
- Name
- leg
- Attack
- 24
- Traits
- agile
- reach
- Effects
- Grab
- Damage
- 2d10+14 piercing plus Grab
- Types
- piercing
Abilities
- Activity
- Number
- 1
- Unit
- action
- Entries
- The deadly mantis flings a grabbed creature into the air, up to 30 feet overhead and up to 30 feet away from the mantis (the creature takes damage from the fall as normal). If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a 31 basic Reflex save.
- Name
- Fling
- Activity
- Number
- 2
- Unit
- action
- Entries
- The mantis Leaps up to 40 feet vertically and 20 feet horizontally. At any point during the jump, it can make a leg Strike. If it hits, it automatically Grabs the target, bringing the creature along until the end of the jump.
- Name
- Leaping Grab
- Activity
- Number
- 1
- Unit
- action
- Entries
- The mantis makes a mandibles Strike against a creature it has grabbed. If that Strike hits and the creature is wearing armor with Hardness 12 or lower, the armor is broken. This Strike doesn't further damage armor that's already broken.
- Name
- Rending Mandibles
- Entries
- On the first round of combat, creatures that haven't acted are flat-footed to the giant mantis.
- Name
- Sudden Strike
Background
Lore
No lore provided.