Monster Dossier

Danava Titan

Danava Titan is a fantasy monster entry from source B3.

Level 23

Traits

rarelngargantuanhumanoidtitanwater

Rules & statistics

Monster Profile

Perception

41

Senses

  • Name
    darkvision
  • Name
    true seeing
  • Type
    imprecise
    Name
    wavesense
    Range
    100

Languages

Languages
  • abyssal
  • aquan
  • celestial
Abilities
  • telepathy 100 feet

Skills

Acrobatics
39
Arcana
43
Athletics
46
Crafting
43
Nature
41
Occultism
43
Religion
41
Society
43

Ability Mods

Str
11
Dex
8
Con
10
Int
10
Wis
8
Cha
6

Items

  • +3 major striking greatclub

Defenses

Ac
49
Saving Throws
Fort
41
Ref
37
Will
37
Hp
  • Hp
    470
Immunities
  • death effects
  • disease

Speed

Abilities
  • air walk
  • water walk
Walk
50
Swim
40

Attacks

  • Range
    Melee
    Name
    greatclub
    Attack
    43
    Traits
    • backswing
    • magical
    • reach
    • shove
    Damage
    4d10+20 bludgeoning plus 2d12 cold
    Types
    • bludgeoning
    • cold
  • Range
    Melee
    Name
    foot
    Attack
    40
    Traits
    • agile
    • reach
    Damage
    4d8+20 bludgeoning plus 2d12 cold
    Types
    • bludgeoning
    • cold
  • Range
    Ranged
    Name
    benthic wave
    Attack
    40
    Traits
    • brutal
    • magical
    • range
    • water
    Damage
    4d6+20 bludgeoning plus 2d12 cold
    Types
    • bludgeoning
    • cold

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    46
    Attack
    38
    Entry
    9
    Spells
    • Name
      control water
      Amount
      at will
    • Name
      dispel magic
      Amount
      at will
    • Name
      eclipse burst
      Amount
      3
    • Name
      heal
      Amount
      3
    • Name
      hydraulic push
      Amount
      3
    • Name
      hydraulic torrent
      Amount
      3
    10
    Spells
    • Name
      implosion
    Constant
    10
    Spells
    • Name
      air walk
    • Name
      true

Abilities

Mid
  • Traits
    • divine
    • illusion
    • mental
    • water
    Entries
    • Creatures that fail their Will save against the titan's Impossible Stature aura also experience the crushing depths and darkness of the ocean floor. Such creatures see as if in an area of darkness (10th level), and the titan can use their wavesense to detect such creatures as a precise sense, even if neither are in water. On a critical failure, the creature is also immobilized.
    Name
    Hadalic Presence
  • Traits
    • aura
    • divine
    • illusion
    • mental
    Entries
    • 100 feet. Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a 46 Will save or its movement toward the titan is movement over difficult terrain||3|terrain (greater difficult terrain||3|terrain on a critical failure) for 1 round.
    Name
    Impossible Stature
  • Entries
    • The titan is as ever-moving as ocean waves. They're permanently quickened 1, and the extra action can only be used to Stride, Strike, or Sustain a Spell, or as one of the actions necessary to Cast dispel magic.
    Name
    Relentless
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within 200 feet targets the titan with or includes the titan in the area of an attack, spell, or other effect
    Entries
    • The titan makes a benthic wave Strike against the triggering creature. If the Strike hits, the titan disrupts the triggering action.
    Name
    Roiling Rebuke
Bot
  • Activity
    Number
    3
    Unit
    action
    Entries
    • Huge or smaller, foot, 46
    Name
    Trample
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The titan makes a melee weapon Strike against each foe within their reach. This counts as three attacks for the titan's multiple attack penalty.
    Name
    Wide Cleave

Background

Lore

No lore provided.